Hwang, F., Langdon, P., Keates, S., & Clarkson, P. J. (2003, July). The effect of multiple haptic distractors on the performance of mtion-impaired users. Paper presented at Conference Proceedings of EuroHaptics 2003
Abstract. The effect of multiple haptic distractors on target selection performance was examined in terms of times to select the target and the associated cursor movement patt...
Cardoso, C., Clarkson, P. J., Harrison, L., Langdon, P., & Keates, S. (2001, April). Assessing the accessibility of everyday products. Paper presented at International Conference on Inclusive Design and Communications (INCLUDE 2001)
If a product is being designed to be genuinely inclusive, then the designers need to be able to assess the level of exclusion of the product they are working on and identify p...
Taylor, S. & Robertson, S. Fashion & Style Gallery, National Museum of Scotland. Exhibited at Fashion & Style Gallery, National Museum of Scotland. 6 July 2016 - 31 January 2150. (Unpublished)
A 3m high static image of award winning Digital Lace design work features as a permanent exhibit in one of the ten major new galleries opened in July 2016 as part of the Museu...
Sporting Chance Initiative
Dirt School are looking to develop their digital platform, and find new ways of teaching students. They have a requirement for a digital teaching solution that will use innovative video features to al...
22 March 2019
22 March 2019
This intermediate level event explores key considerations when using cam trapping to assist with assessment of resting sites and activity surveys of mammals. The training will...
16 September 2017
16 September 2017
Taylor, S. & Robertson, S. Design in Motion, V&A Dundee Touring Exhibition. Exhibited at Dundee & Scottish tour incl. V&A London. 13 February 2015 - 21 June 2015. (Unpublished)
Award-winning Digital Lace design work (Taylor & Robertson: ISWC 2014) was one of six, digital exhibits selected for the first V&A Museum of Design Dundee’s Touring Exhibition...
Moon, B., Iglesias-Guitian, J. A., McDonagh, S., & Mitchell, K. (2017). Noise Reduction on G-Buffers for Monte Carlo Filtering: Noise Reduction on G-Buffers for Monte Carlo Filtering. Computer Graphics Forum, 36(8), 600-612. https://doi.org/10.1111/cgf.13155
We propose a novel pre-filtering method that reduces the noise introduced by depth-of-field and motion blur effects in geometric
buffers (G-buffers) such as texture, normal an...
Velloso, E., Carter, M., Newn, J., Esteves, A., Gellersen, H., & Clarke, C. (2017). Motion correlation: selecting objects by matching their movement. ACM transactions on computer-human interaction : a publication of the Association for Computing Machinery, 24(3), (1-35). doi:10.1145/3064937. ISSN 1073-0516
Selection is a canonical task in user interfaces, commonly supported by presenting objects for acquisition by pointing. In this article, we consider motion correlation as an a...
Macdonald, I. (2016). Hybrid Practices in Moving Image Design. (1). Palgrave Macmillan. doi:10.1007/978-3-319-41375-4
This book, written from the perspective of a designer and educator, brings to the attention of media historians, fellow practitioners and students the innovative practices of ...
Macdonald, I. (2014). Cultural Change in the Creative Industries: a case study of BBC Graphic Design from 1990-2011. Visual Communication. 13, 31-49. doi:10.1177/1470357213507510. ISSN 1470-3572
Using his own experience as a witness and participant in the convulsion that the BBC, and specifically the BBC Graphic Design department underwent, the author aims to illumina...
Keates, S., Clarkson, P. J., & Robinson, P. (2001). Enabling computer access for motion-impaired users. European Research Consortium for Informatics and Mathematics News, 46, 43-44
Conventional computer interfaces and input systems present serious difficulties to users with impaired motion. The Engineering Design Centre of the University of Cambridge, in...
Kosek, M., Koniaris, B., Sinclair, D., Markova, D., Rothnie, F., Smoot, L., & Mitchell, K. (2017). IRIDiuM+: deep media storytelling with non-linear light field video. In SIGGRAPH '17 ACM SIGGRAPH 2017 VR Villagedoi:10.1145/3089269.3089277
We present immersive storytelling in VR enhanced with non-linear
sequenced sound, touch and light. Our Deep Media (Rose 2012) aim
is to allow for guests to physically enter re...
Casas, L., Kosek, M., & Mitchell, K. (in press). Props Alive: A Framework for Augmented Reality Stop Motion Animation. In 2017 IEEE 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)
Stop motion animation evolved in the early days of cinema with the aim to create an illusion of movement with static puppets posed manually each frame. Current stop motion mov...
Hetherington, R. (2015). The believability of hyper realistic characters in animated movies. doi:10.1145/2814464.2814478
In a pilot study, participants were asked to watch sets of short movie excerpts featuring performances of a human actor, and 5 animated characters of varying human likeness an...
Macdonald, I. (2013). Digital gardens with real toads in them: the place of heritage media in a digital art and design education. In Proceedings of the 2nd International Conference for Design Education Researchers, 577-589. ISBN 978-82-93298-01-4
At a time when digital media is regarded as orthodoxy in education, in advanced global economies there is a pressing argument to review the lessons of the past and reflect on ...
von Bruhn Hinné, T., & Keates, S. (2011). Using motion sensing remote controls with older adults. In C. Stephanidis (Ed.), Universal Access in Human-Computer Interaction. Design for All and eInclusion: 6th International Conference, UAHCI 2011, Proceedings, Part II, 166-175. doi:10.1007/978-3-642-21663-3_18
This paper examines how motion sensitive remote control devices can improve the usability of television sets for older adults. It investigates the use of a pointing remote con...
Betzler, N., Brown, S., Wallace, E. S., Otto, S. R. & Shan, G. (2008). Effect of 6-iron club properties on thorax and pelvis rotation at key events of the golf swing. In Science and Golf V. Proceedings of the World Scientific Congress of Golf, 455-461. ISBN 978-0-9788734-1-7
Various previous studies analysed trunk alignment at key events of the golf swing, but in most cases players swung only one type of golf club or clubs from different categorie...
The Environment Agency Office
King’s Meadow House
King's Meadow Road
22 March 2019
RZSS Edinburgh Zoo
134 Corstorphine Rd,
15 September 2017