2484,0131 651 4884
Elaine, C., & Inglis, G. (in press). Just and Sustainable Places: Extending the Boundaries of Socio-environmental Health. In N/A
Background: Ecological public health encompasses the complex relationship between environment and health - protecting the physical environment and its inhabitants from contami...
Pomponi, F. & Moncaster, A. (2016). Circular Economy Research in the Built Environment: A Theoretical Contribution
Circular economy is quickly gaining momentum across numerous research fields. The founding principles of circular economies lie in a different perspective on, and management o...
Pomponi, F. & Moncaster, A. (2016). Double Skin Façades: Life Cycle Study of a Versatile Technology for the Sustainable Refurbishment of Non-Domestic Buildings. In Proceedings of the CESB16ISBN 978-80-271-0148-8
Nearly half of the non-domestic building stock in central Europe was constructed between 1961-1 990. Partly due to the technical lifespan of façades and building components, m...
World Olympians Association
The World Olympians Association (WOA), as part of the International Olympic Committee, would like to find out more about the musculoskeletal issues faced by retired athletes. What the main issues are ...
To analyse in game communications to predict engagement of players.
To develop tools for games developers and publishers that allow the visualisation of patterns of game play, to predict retention and the likelihood of micro purchases.
13 February 2017
30 June 2016
30 June 2016
Stephen McMurray, Edinburgh Napier University
The significant decrease in student numbers within the Scottish Further Education (FE) College sector is increasin...
Dean of Arts and Creative Industries
Learning Materials Developer & Interactive Lecturer
Lecturer in Human Geography
Director of Sustainable Construction
Pomponi, F., Piroozfar, P. & Moncaster, A. (2016). Shortcomings of LCA current practice: the risk of mean values
Industrial ecology can potentially become the science of the circular economy as a recent call for papers of the Journal of Industrial Ecology demonstrates. Well known tools i...
James, K. & Fortheringham, J. (2016). Higher Education Sector Engagement with Higher Education Academy Fellowship. In Converging Concepts in Global Higher Education Research: Local, national and international Perspectives
Considering a historical perspective that looks briefly at higher education changes influenced by government ideological direction is useful for understanding higher education...
Miller, M., Holden, D., Al-Ashqar, R., Dubach, C., Mitchell, K., & Komura, T. (2015). Carpet unrolling for character control on uneven terrain. In MIG '15 Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Gamesdoi:10.1145/2822013.2822031
We propose a type of relationship descriptor based on carpet unrolling that computes the joint positions of a character based on the sum of relative vectors originating from a...
Dionisio, M., Gujaran, A., Pinto, M. & Esteves, A. (2015). Fall of Humans: Interactive tabletop games and transmedia storytelling. In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 401-404. doi:10.1145/2817721.2823477. ISBN 978-1-4503-3899-8
This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that ta...
Zünd, F., Ryffel, M., Magnenat, S., Marra, A., Nitti, M., Kapadia, M., …Sumner, R. W. (2015). Augmented creativity: bridging the real and virtual worlds to enhance creative play. In SA '15 SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applicationsdoi:10.1145/2818427.2818460
Augmented Reality (AR) holds unique and promising potential to bridge between real-world activities and digital experiences, allowing users to engage their imagination and boo...
Bhardwaj, J. (2015). Evaluation of the lasting impacts on employability of co-operative serious game-playing by first year Computing students: An exploratory analysis. In 2014 IEEE Frontiers in Education Conference (FIE)doi:10.1109/FIE.2014.7044113. ISBN 978-1-4799-3922-0, 978-1-4799-3923-7,
This paper reports a case study of cooperative , small-group, game-based learning by a cohort of undergraduates on a range of computing programmes, during the first trimester ...
Foster, M., Macdonald, I., Firth, R. & Zhou, V. (2014). Re-constructing “culture of learning” – international student experiences in China and the UK
Following previous Teaching Fellows funding to undertake a joint research project between Business School and the School of Arts & Creative Industries we would like to present...
Pomponi, F., Ip, K. & Oxizidis, S. (2014). A method to evaluate the life cycle environmental impacts of double skin facades in refurbishments
Refurbishment of existing buildings represents a major challenge for the UK Government to meet the greenhouse gases (GHG) target. Double Skin Façades are one possible solution...
Theodoraki, E., Haija, S. A., Ali-Knight, J., Musinguzi, D., Omar, M., Canduela, J. & Bourne, S. (2013). The Events' Industry In Qatar And Social Behaviour Change Promotion Efforts: Green And Active Living Messaging And Anticipations In Light Of The 2022 Fifa World Cup. In Qatar Foundation Annual Research Conference Proceedings:
Qatar's growth, in terms of economic and political influence, is documented extensively in the literature and part of the country's long-term strategy for future development i...
Esteves, A., van den Hoven, E. & Oakley, I. (2013). Physical games or digital games?: comparing support for mental projection in tangible and virtual representations of a problem-solving task. In TEI '13 Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, 167-174. doi:10.1145/2460625.2460651. ISBN 9781450318983
This paper explores how different interfaces to a problem-solving task affect how users perform it. Specifically, it focuses on a customized version of the game of Four-in-a-r...
Loos, B., Antani, L., Mitchell, K., Nowrouzezahrai, D., Jarosz, W. & Sloan, P. (2010). Runtime Implementation of Modular Radiance Transfer. In ACM SIGGRAPH 2011 Talks, 59:1--59:1. doi:10.1145/2037826.2037905. ISBN 978-1-4503-0974-5
Real-time rendering of indirect lighting significantly enhances the sense of realism in video games. Unfortunately, previously including such effects often required time consu...
Buchanan, W. J., Graves, J. & Bose, N. (2009). Patent: Improvements in or relating to digital forensics.
WO 2010029346 20100318
IMPROVEMENTS IN OR RELATING TO DIGITAL FORENSICS
The present disclosure relates to improvements in or relating to digital forensics, and in particular...
V. Kann Rasmussen Foundation
The challenge that climate change poses to humanity and the natural environment is critical and well documented. Faced with such an unprecedented challenge, three responses are needed: drastic cuts in...
Gazi Bay in southern Kenya has the potential to become a world-leading centre of excellence in the integration of ecosystem science and community development. Work there, led by scientists from Kenya ...
The AEB Charitable Trust
Collaboration with the National Trust for Scotland, St Abb's Head to determine the impacts of cliff-top walkers and boats on the nesting success of seabirds at St Abbs's Head, Scotland
Society for Research into Higher Education
This research project will explore and explain the role that higher education research plays in the higher education policy process. It is argued that academic research needs to reinforce its institut...
MacMillan Cancer Support
People living with and beyond cancer are vulnerable to a number of physical, functional and psychological issues. Undertaking a holistic needs assessment (HNA) is one way to support a structured discu...
ENU Development Trust
To investigate the timber and glulam thermal and moisture impacts to the composite effects, to study the different possibilities of combining the timber and bamboo materials and propose innovative way...
Scottish Funding Council
The overall vision of the Spellakit project is to significantly enhance learner experience and outcomes in English language spelling through an innovative ICT based approach focused on a kinesthetic m...
Capitals Hockey has a solid but small fan base compared to their rivals in Fife. To better understand the reasons for this the company is exploring new ways to gather data about their followers and th...
It has been estimated that the annual cost of traffic accidents in the Kingdom of Saudi Arabia (KSA) exceeds 6 billion US dollars, in addition to other social, health, and economic impacts, such as di...
The Impacts of Welfare Reform in Scotland Funding: Scottish Government
Research Team: Dr Helen Graham, Dr Valerie Egdell, Professor Robert Raeside and Professor Ronald McQuaid...
The project aims to reduce carbon emissions through research and application of integrated sustainable infrastructure in the existing built environment that could be replicated on existing and new bui...
In the gaming world, the traditional model of developing and releasing games is that a company creates a game, it is released, their customers buy the game, play it and wait for the next version or ne...
Advocates of game-based learning argue that computer games have the
potential to transform university education, moti...
Over the past 30 years, Senior and Advanced Nurse Practitioners (SNPs/...
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
This thesis presents a socio-technical account of the adoption and development
of Managed Learning Environme...
Traffic congestion today is a major problem in almost all of the metropolitan areas of
the world. ...
This thesis considers the role of community media in contemporary media policy developments of Anglophone Sub-Saharan ...
The aim of this study is to understand the operational practices of copyright exploitation and prot...
The purpose of this research project is to investigate indivi...
The academic research into the relationship between gender, ge...