Dean of the School of Engineering & the Built Environment
Koniaris, B., Kosek, M., Sinclair, D., & Mitchell, K. (2018). GPU-accelerated depth codec for real-time, high-quality light field reconstruction. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 1(1), 1-15. doi:10.1145/3203193
Pre-calculated depth information is essential for efficient light field video rendering, due to the prohibitive cost of depth estimation from color when real-time performance ...
Oskam, T., Hornung, A., Bowles, H., Mitchell, K. & Gross, M. (2011). OSCAM-optimized stereoscopic camera control for interactive 3D. ACM transactions on graphics. 30, 189. doi:10.1145/2024156.2024223. ISSN 0730-0301
This paper presents a controller for camera convergence and interaxial separation that specifically addresses challenges in interactive stereoscopic applications like games. I...
Kosek, M., Koniaris, B., Sinclair, D., Markova, D., Rothnie, F., Smoot, L., & Mitchell, K. (2017). IRIDiuM+: deep media storytelling with non-linear light field video. In SIGGRAPH '17 ACM SIGGRAPH 2017 VR Villagedoi:10.1145/3089269.3089277
We present immersive storytelling in VR enhanced with non-linear
sequenced sound, touch and light. Our Deep Media (Rose 2012) aim
is to allow for guests to physically enter re...
Agrawal, A., Yadav, P., Upadhyay, C., Corney, J. R., Vasantha, G., Jagadeesan, A., & Lynn, A. (2015). A novel hybrid intelligence approach for 2D packing through internet crowdsourcing. In Technological Innovation in ICT for Agriculture and Rural Development (TIAR), 2015 IEEE, 33--39. doi:10.1109/TIAR.2015.7358527
Packing problems on its current state are being utilized for wide area of industrial applications. The aim of present research is to create and implement an intelligent system...
Esteves, A., & Oakley, I. (2009). Mementos: a tangible interface supporting travel. In Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, 643-646
Tangible interaction promises interfaces with ready affordances, which embrace physicality and which naturally support collaboration. However, the complexity of the hardware r...