2484,0131 651 4884
Learning Materials Developer & Interactive Lecturer
Akram, R. N., Markantonakis, K., Mayes, K., Habachi, O., Sauveron, D., Steyven, A., & Chaumette, S. (2017). Security, Privacy and Safety Evaluation of Dynamic and Static Fleets of Drones. In 2017 IEEE/AIAA 36th Digital Avionics Systems Conference (DASC),doi:10.1109/DASC.2017.8101984
Interconnected everyday objects, either via public or private networks, are gradually becoming reality in modern life -- often referred to as the Internet of Things (IoT) or C...
Abreu Esteves, A., Verweij, D., Suraiya, L., Islam, R., Lee, Y., & Oakley, I. (2017). SmoothMoves: smooth pursuits head movements for augmented reality. In UIST '17 Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 167-178. doi:10.1145/3126594.3126616
SmoothMoves is an interaction technique for augmented
reality (AR) based on smooth pursuits head movements. It
works by computing correlations between the movements
Bishop, C., Esteves, A. & Mcgregor, I. (in press). Head-Mounted Displays as Opera Glasses: Using Mixed-Reality to Deliver an Equalitarian User Experience During Live Events. In Proceedings of 19th ICMI ConferenceISBN n/a
This paper explores the use of head-mounted displays (HMDs) as a way to deliver a front row experience to any audience member during a live event. To do so, it presents a two-...
Arts & Humanities Research Council
The AHRC Image Gallery is designed to highlight the rich possibilities of the digital image, its central place in the arts and humanities and as a showcase for the work and talents of the arts and hum...
Scottish Funding Council
Dovecot and the ENU team are exploring innovative digital solution for visitors to experience the work of weavers without disturbing the concentrated work required for tapestry weaving. With the creat...
Aim The project will investigate and further develop novel synthetic image rendering technologies into an innovative mediation system (a Virtual Environment) that provides close-to photo-realistic 3D ...
30 June 2016
The Cyber Academy and Hutchinson Networks have started a new collaborative project which aims to create a completely virtualized infrastructure which mirrors one that can be s...
22 November 2017
10 October 2017
+44 7594 818718
Yassin, A., Nasser, Y., Awad, M. & Al-Dubai, A. (2017). Simultaneous Context Inference and Mapping using mm-Wave for Indoor Scenarios. In IEEE ICC 2017, 1-6. doi:10.1109/ICC.2017.7996976
We introduce in this paper two main approaches, Triangulateration (TL) and Angle-Difference-of-Arrival (ADoA) for indoor localization and mapping using single-anchor and milli...
Flint, T. & Hood, B. (in press). Eidolon360 – a VR Experience. In Proceedings of BHCI 2017ISBN Tbc
Koniaris, B., Kosek, M., Sinclair, D., & Mitchell, K. (2017). Real-time rendering with compressed animated light fields. In GI '17 Proceedings of the 43rd Graphics Interface Conference, 33-40. doi:10.20380/GI2017.05
We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint head motion....
Aldhous, J., Hetherington, R. & Turner, P. (in press). The Digital Rubber Hand Illusion. In Proceedings of British HCI 2017 – Digital Make-BelieveISBN n/a
The rubber hand illusion (RHI) is a body ownership illusion whereby congruently stroking a fake rubber hand and a subject's hidden hand while observing the rubber hand produce...
Malleson, C., Kosek, M., Klaudiny, M., Huerta, I., Bazin, J., Sorkine-Hornung, A., …Mitchell, K. (2017). Rapid one-shot acquisition of dynamic VR avatars. In IEEE 2017 Virtual Reality (VR)doi:10.1109/vr.2017.7892240. ISBN 978-1-5090-6647-6
We present a system for rapid acquisition of bespoke, animatable, full-body avatars including face texture and shape. A blendshape rig with a skeleton is used as a template fo...
Casas, L., Kosek, M., & Mitchell, K. (in press). Props Alive: A Framework for Augmented Reality Stop Motion Animation. In 2017 IEEE 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)
Stop motion animation evolved in the early days of cinema with the aim to create an illusion of movement with static puppets posed manually each frame. Current stop motion mov...
Buwert, P. (2017). Shepard Fairey’s inauguration posters may define political art in Trump era
The American street artist Shepard Fairey created a poster for Barack Obama’s presidential election campaign. It was 2008 and the simple red, beige and blue stencilled image o...
McDonagh, S., Klaudiny, M., Bradley, D., Beeler, T., Matthews, I., & Mitchell, K. (2016). Synthetic Prior Design for Real-Time Face Tracking. In 2016 Fourth International Conference on 3D Vision (3DV),doi:10.1109/3dv.2016.72
Real-time facial performance capture has recently been gaining popularity in virtual film production, driven by advances in machine learning, which allows for fast inference o...
Grigoriadis, N., Bakirtzis, C., Politis, C., Danas, K. & Thuemmler, C. (2016). Health 4.0: The Case of Multiple Sclerosis. In 2016 IEEE 18th International Conference on e-Health Networking, Applications and Services (Healthcom), 100-104. doi:10.1109/HealthCom.2016.7749437. ISBN 978-1-5090-3370-6
Multiple sclerosis is a chronic and variable disease in matters of symptoms, clinical course and outcome. The ultimate goal of currently used drugs and therapeutic strategies ...
Koniaris, B., Israr, A., Mitchell, K., Huerta, I., Kosek, M., Darragh, K., …Moon, B. (2016). IRIDiuM: immersive rendered interactive deep media. In n/adoi:10.1145/2929490.2929496
Compelling virtual reality experiences require high quality imagery
as well as head motion with six degrees of freedom. Most existing
systems limit the motion of the viewer (p...
Israr, A., Zhao, S., McIntosh, K., Schwemler, Z., Fritz, A., Mars, J., …Mitchell, K. (2016). Stereohaptics: a haptic interaction toolkit for tangible virtual experiences. In SIGGRAPH '16 ACM SIGGRAPH 2016 Studiodoi:10.1145/2929484.2970273
With a recent rise in the availability of affordable head mounted gear sets, various sensory stimulations (e.g., visual, auditory and haptics) are integrated to provide seamle...
Swafford, N. T., Iglesias-Guitian, J. A., Koniaris, C., Moon, B., Cosker, D., & Mitchell, K. (2016). User, metric, and computational evaluation of foveated rendering methods. In SAP '16 Proceedings of the ACM Symposium on Applied Perceptiondoi:10.1145/2931002.2931011
Perceptually lossless foveated rendering methods exploit human perception by selectively rendering at different quality levels based on eye gaze (at a lower computational cost...
Society for Research into Higher Education
Teaching-focused academics in UK Life Science departments may experience anxiety about their continued ability to teach undergraduates at Honours level, and postgraduates at Masters and doctoral level...
The aim of this project led by Alistair Lawson of IIDI is to develop a design for the underlying architecture of a novel virtual learning platform
This project aims to develop a globalisation framework for Anarkik 3D’s haptic (virtual touch) modelling user interface, so as to expand the market for Anarkik3D’s software, particularly into educatio...
New ideas are on the way to make healthcare more accurate, more affordable and matching the needs of our changing societies. Demographic changes, progress in technology and in medicine offer options t...
Method Furniture craft their quality bespoke furniture that is shipped to customers all over the world. To protect the product they hand make basic wooden transportation boxes to keep the products saf...
The Scottish Informatics & Computer Science Alliance
To develop an augmented reality digital tourism application
Historic Environment Scotland
Phase 1 - To explore methods of using digital projection to enhance the interpretation of existing artifacts and to explore passive augmented reality techniques to present visulisations of the cathedr...
Face Reality: Eye movements to real & photographic faces
Taigh na Teud is the largest sheet music publishers of traditional Scottish music in Scotland, with books widely used for educational purposes in schools, colleges and workshops. The company operates ...
The COMPANIONS project developed virtual Companions for conversation to change the way people think about the relationships between people, computers and the Internet. This work has resulted system th...
The eRepresentative package is a virtual desktop for elected representatives. It enables them to continue their legislative and policy work anytime and from anywhere with secure access to relevant and...
The project is concerned with emergence and complexity in socially-inspired artificial systems. We will study large systems consisting of an environment and an inhabitant population. The main goal of ...
Augmented Reality (AR) aims to extend the physical world through virtual content. To perform such addition in an unnoticeable ...
A town planner, faced with the task of designing attractive walking spaces, needs a tool that will allow different designs to b...
The explosive growth of data tr...
This critical appraisal demonstrates three particular themes that are domin...
This study describes relocation experiences of older people moving to supported housing in Scotland focusing on t...