12 results

Permaculture as a foundation for sustainable interaction design and UX

Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...

Sustainable HCI: Blending permaculture and user-experience

Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...

Influences of integrating touch screen smart board and CAD in collaborative design

Conference Proceeding
Vasantha, G. V. A., Ramesh, H. P., Sugavanam, C. M., Chakrabarti, A., & Corney, J. (2015)
Influences of integrating touch screen smart board and CAD in collaborative design. In DS 79: Proceedings of The Third International Conference on Design Creativity, Indian Institute of Science, Bangalore. , (217-224
Although a digital design tool like CAD has a strong influence on creative design, it is merely used in the detail design stage to present the visualized final product in 3D s...

A novel hybrid intelligence approach for 2D packing through internet crowdsourcing

Conference Proceeding
Agrawal, A., Yadav, P., Upadhyay, C. K., Corney, J. R., Vasantha, G. A., Jagadeesan, A., & Lynn, A. (2015)
A novel hybrid intelligence approach for 2D packing through internet crowdsourcing. In Technological Innovation in ICT for Agriculture and Rural Development (TIAR), 2015 IEEE, 33-39. https://doi.org/10.1109/TIAR.2015.7358527
Packing problems on its current state are being utilized for wide area of industrial applications. The aim of present research is to create and implement an intelligent system...

City | Data | Future: envisioning interactions in hybrid urban space.

Conference Proceeding
Mitrović, I., Smyth, M., Helgason, I., & Mitrovic, I. (2015)
City | Data | Future: envisioning interactions in hybrid urban space. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition (373-374). https://doi.org/10.1145/2757226.2757380
The City | Data | Future installation is a collection of “design fiction” video scenarios that speculate about the experience of urban life and how it might change in the near...

Walking & talking: probing the urban lived experience.

Conference Proceeding
Stals, S., Smyth, M., & Ijsselsteijn, W. (2014)
Walking & talking: probing the urban lived experience. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14, (737-746). https://doi.org/10.1145/2639189.2641215
With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships a...

Usage of gestures along with other interaction modes in collaborative design

Conference Proceeding
Vasantha, G., Corney, J., Prakash Ramesh, H., Mouli Sugavanam, C., & Chakrabarti, A. (2014)
Usage of gestures along with other interaction modes in collaborative design. In F. Rehman, N. Woodfine, & R. Marasini (Eds.), Advance in Manufacturing Technology XXVIII: Proceedings of the 12th International Conference on Manufacturing Research
Currently many computer-aided multi-modal interaction tools are under development, and some have demonstrated their applications in design. To avoid disruptive transformation ...

Computing the incomputable with human processing units

Conference Proceeding
Corney, J., Vasantha, G. A., Lynn, A., Jagadeesan, A., Acur, N., Smith, M., & Agarwal, A. (2013)
Computing the incomputable with human processing units. In Intelligent interactive technologies and multimedia. , (14-24). https://doi.org/10.1007/978-3-642-37463-0_2
Initially commercial crowdsourcing services (such as Amazon’s Mechanical Turk) were focused largely on providing micro-labor services for tasks such as image labeling and text...

Critical Design: A mirror of the human condition in the smart city.

Book
Smyth, M. (2012)
Critical Design: A mirror of the human condition in the smart city. In D. Hemment, & A. Townsend (Eds.), Smart Citizens, 39-42. FutureEverything Publications

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday.

Conference Proceeding
Kettley, S., & Smyth, M. (2007)
Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 2006, 17-22. https://doi.org/10.1007/978-1-84628-664-3
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like n...