McGregor, I. (2020)
Sound Design. (3rd
This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre, radio and film. The focus of the tex...
Development of a design tool to optimise acceptance of exoskeletons by older adults
Shore, L. (2019)
Development of a design tool to optimise acceptance of exoskeletons by older adults. (Dissertation). University of Limerick, Ireland. Retrieved from http://researchrepository.napier.ac.uk/Output/2757643
Older adults may have some prior use and knowledge of technology, but may also express or experience the digital divide, whereby the pace of emerging technology can present ch...
Wattom: Ambient Eco-feedback with Mid-air Input
Esteves, A., Quintal, F., Caires, F., Baptista, V., & Mendes, P. (2019)
Wattom: Ambient Eco-feedback with Mid-air Input. In 2019 5th Experiment International Conference (exp.at'19)https://doi.org/10.1109/EXPAT.2019.8876565
This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to promote a more sustainable use of electricity in the home. This paper describes o...
The Lions' Gate: Towards a Permaculture-inspired Blended Space
Egan, C., Thompson, R., & O'Dowd, A. (2019)
The Lions' Gate: Towards a Permaculture-inspired Blended Space. https://doi.org/10.1145/3338103.3338110
In light of the devastating ecological effects of climate breakdown and with human well-being under severe stress, this paper presents The Lions' Gate-an in-development, urban...
DIY Community WiFi Networks: Insights on Participatory Design
Smyth, M., & Helgason, I. (2019)
DIY Community WiFi Networks: Insights on Participatory Design. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3290607.3313073
This paper presents a first version of a set of insights developed collaboratively by researchers during a three-year participatory design project spread across four European ...
Is the Zero-Wait Policy Always Optimum for Information Freshness (Peak Age) or Throughput?
Barakat, B., Keates, S., Wassell, I., & Arshad, K. (2019)
Is the Zero-Wait Policy Always Optimum for Information Freshness (Peak Age) or Throughput?. IEEE Communications Letters, 23(6), 987-990. https://doi.org/10.1109/LCOMM.2019.2907935
The Zero-Wait (ZW) policy is widely held to achieve maximum information 'freshness', i.e., to achieve minimum Peak Age (PA) and maximum throughput, for real-time Internet-of-T...
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task
Mackamul, E. B., & Esteves, A. (2018)
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. In SUI '18 Symposium on Spatial User Interactionhttps://doi.org/10.1145/3267782.3267793
This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that descr...
The benefits of contextual information for speech recognition systems
Kinch, M. W., Melis, W. J., & Keates, S. (2018)
The benefits of contextual information for speech recognition systems. In The 10th Computer Science and Electronic Engineering Conference (CEEC)https://doi.org/10.1109/CEEC.2018.8674204
This paper demonstrates the significance of using contextual information in machine learning and speech recognition. While the benefits of contextual information in human comm...
Designing vehicle sounds
McGregor, I. (2018)
Designing vehicle sounds. [Website]
Sound is intrinsically linked to vehicles, drivers use it to monitor their actions and vehicle mechanical condition. Pedestrians and other road users rely on sound to prevent ...
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemsdoi:10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...