User Experience in Cross-channel Ecosystems
Benyon, D., & Resmini, A. (2017)
User Experience in Cross-channel Ecosystems. In Proceedings of the British HCI Conference 2017. https://doi.org/10.14236/ewic/HCI2017.38
Recent developments in information and communication technologies have left interaction design and human-computer interaction (HCI) with something of a conceptual gap. The dis...
Permaculture as a foundation for sustainable interaction design and UX
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...
Sustainable HCI: Blending permaculture and user-experience
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...
Sonifying the solar system
Quinton, M., McGregor, I., & Benyon, D. (2016)
Sonifying the solar system. In The 22nd International Conference on Auditory Display (ICAD-2016), (28-35
Sound is potentially an effective way of analysing data and it is possible to simultaneously interpret layers of sounds and identify changes. Multiple attempts to use sound wi...
Using the blended spaces framework to design heritage stories with schoolchildren.
O'Keefe, B., & Benyon, D. (2015)
Using the blended spaces framework to design heritage stories with schoolchildren. International Journal of Child-Computer Interaction, 6, 7-16. https://doi.org/10.1016/j.ijcci.2016.02.001
Blended spaces are spaces where a physical space is deliberately integrated in a close-knit way with a digital space. Blended spaces may take the form of a carefully designed ...
Extending the semiotics of embodied interaction to blended spaces.
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...
User experience (UX) design for medical personnel and patients.
Mival, O., & Benyon, D. (2015)
User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care, (117-131). Cham: BMC. https://doi.org/10.1007/978-3-319-09798-5_6
UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere fun...
Norms and standards in modular medical architectures.
Fricker, S., Fiedler, M., Grottland, A., Jell, T., Magedanz, T., Thuemmler, C., …Paulin, A. (2014)
Norms and standards in modular medical architectures. In 2013 IEEE 15th International Conference on e-Health Networking, Applications and Services (Healthcom) (IEEE Healthcom 2013), (382-387). https://doi.org/10.1109/HealthCom.2013.6720705
Recent Internet of Things (IoT) research has been aiming at interoperability of devices and the integration of sensor networks. The Future Internet - Private Public Partnershi...
Designing interactive Systems: A Comprehensive Guide to HCI, UX and interaction design.
Benyon, D. (2013)
Designing interactive Systems: A Comprehensive Guide to HCI, UX and interaction design. Pearson Education
Designing Interactive Systems is the most authoritative textbook in the areas of human–computer interaction (HCI), usability, consumer experience and interaction design. Davi...
Presence and digital tourism
Benyon, D., Quigley, A., O'Keefe, B., & Riva, G. (2013)
Presence and digital tourism. AI & society, https://doi.org/10.1007/s00146-013-0493-8
This paper provides an introduction to digital tourism as mediated by presence research as a means to create substantive user experiences (UX) for visitors. Tourism is a rich ...