Research explorer tool

11 results

Eidolon360 – A VR Experience

Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In Proceedings of xCoAx 2018
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...

Virtualizing the real: a virtual reality contemporary sculpture park for children

Journal Article
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...

Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park

Presentation / Conference
Hall, L., Flint, T., & Mitsche, N. (2018, May)
Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park. Paper presented at 2nd International Research Symposium in Tourism Hospitality & Events
This research considers how the visitor experience could be enhanced through intertwining and blending the real and virtual, creating a new mixed reality that extended and add...

Eidolon360 – A VR Experience

Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)https://doi.org/10.14236/ewic/HCI2017.63
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...

Aide Memoire

Conference Proceeding
Flint, T., & Dylan, T. H. (2018)
Aide Memoire. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of BHCI 2017https://doi.org/10.14236/ewic/HCI2017.69
The Aide Memoire is a fully realised product constructed from discarded testing equipment. Born out of a series of creative sessions exploring the broad theme of interactivity...

“This is amazing, I’m in two worlds!” A multiple reality game designed with children for children.

Presentation / Conference
Flint, T. (2017, September)
“This is amazing, I’m in two worlds!” A multiple reality game designed with children for children. Paper presented at IPA 2017, Calgary, Canada

Appropriating Affordances. Three Practice Based Explorations

Conference Proceeding
Flint, T. (2017)
Appropriating Affordances. Three Practice Based Explorations. In T. Flint, L. Hall, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017). https://doi.org/10.14236/ewic/HCI2017.36
Affordance and Appropriation are related. An effective way of examining these phenomena is through practice. This paper discusses practice based exploration of affordance in t...

Designing for mixed reality with children

Presentation / Conference
Flint, T. (2017, May)
Designing for mixed reality with children. Paper presented at Researching with and for children: Place, pedagogy and play, University of Edinburgh, Edinburgh, Scotland

The role of appropriation in the design of engaging artefacts

Presentation / Conference
Flint, T., & Turner, P. (2011, May)
The role of appropriation in the design of engaging artefacts. Paper presented at Re-Thinking Technology in Museums 2011
Creating engaging artefacts is a key objective for anyone involved in the design and implementation of interactive media. This is particularly true for those artefacts that co...

Soundscape mapping: a tool for evaluating sounds and auditory environments

Conference Proceeding
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...