Beyond Speculative Design: Past – Present – Future
Mitrović, I., Auger, J., Hanna, J., & Helgason, I. (Eds.)
(2021). Beyond Speculative Design: Past – Present – Future. Split: SpeculativeEdu; Arts Academy, University of Split
The book Beyond Speculative Design: Past – Present – Future consists of six main sections. After the introduction, there is a brief history of speculation in radically differe...
The value of mass-digitised cultural heritage content in creative contexts
Coleman, S., Terras, M., Thornton, P., Smyth, M., Schafer, B., Drost, S., …Speed, C. (2021)
The value of mass-digitised cultural heritage content in creative contexts. Big Data and Society, 8(1), https://doi.org/10.1177/20539517211006165
How can digitised assets of Galleries, Libraries, Archives and Museums be reused to unlock new value? What are the implications of viewing large-scale cultural heritage data a...
How Can We Balance Research, Participation and Innovation as HCI Researchers?
Lechelt, S., Elsden, C., Helgason, I., Panneels, I., Smyth, M., Speed, C., & Terras, M. (2019)
How Can We Balance Research, Participation and Innovation as HCI Researchers?. In Proceedings of the Halfway to the Future Symposium 2019https://doi.org/10.1145/3363384.3363394
This paper reflects upon the growing expectation for HCI research projects to collaborate closely with partners in industry and civil society. Specifically, we suggest that th...
Making and Unfinishedness: Designing Toolkits for Negotiation
Smyth, M., & Helgason, I. (2017)
Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899
The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovat...
Complex Pleasures: Designing Optional interactions for Public Spaces
Helgason, I. Complex Pleasures: Designing Optional interactions for Public Spaces. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/1022893
This research aims to contribute to knowledge about the design of interactive systems sited in public spaces. In particular, the study concerns "optional interactions" where s...
Life at the local scale: an alternative perspective on the urban.
Smyth, M., & Helgason, I. (2015)
Life at the local scale: an alternative perspective on the urban. In Hybrid Cities - data to the peoplehttps://doi.org/10.13140/RG.2.1.3740.2083
The study of cities has risen to the top of research agendas in the last decade, raising the question of how to study something as vast and eclectic as cities. This paper prop...
Making places: visualization, interaction and experience in urban space
Smyth, M., Trigueiros, P., Helgason, I., Coelho, A., Gallacher, S., Burrows, A., …Penha, R. (2015)
Making places: visualization, interaction and experience in urban space. Interaction Design and Architecture(s) IxDetA, 25, 813-816
Preface to the focus section: Making places: visualization, interaction and experience in urban space
Cities are exciting and people continue to be drawn to urban areas beca...
City | Data | Future: envisioning interactions in hybrid urban space.
Mitrović, I., Smyth, M., Helgason, I., & Mitrovic, I. (2015)
City | Data | Future: envisioning interactions in hybrid urban space. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, (373-374). https://doi.org/10.1145/2757226.2757380
The City | Data | Future installation is a collection of “design fiction” video scenarios that speculate about the experience of urban life and how it might change in the near...
Beat Haiku: interactive poetry application.
Helgason, I. (2012)
Beat Haiku: interactive poetry application. In NordiCHI’12 Making sense through design, (777-778). https://doi.org/10.1145/2399016.2399142
This application invites the user to create short Haiku poems by selecting and arranging words that are displayed onscreen. The web-based application is presented on a touchsc...
Heaven and Hell: visions for pervasive adaptation
Paechter, B., Pitt, J., Serbedzija, N., Michael, K., Willies, J., & Helgason, I. (2011)
Heaven and Hell: visions for pervasive adaptation. Procedia computer science, 7, 81-82. https://doi.org/10.1016/j.procs.2011.12.025
With everyday objects becoming increasingly smart and the “info-sphere” being enriched with nano-sensors and networked to computationally-enabled devices and services, the way...