Designing Interactions: Repositioning Design in HCI
Presentation / Conference
Varey, A., Smyth, M. & Cairncross, S. (2006, March)
Designing Interactions: Repositioning Design in HCI. Paper presented at HCIEd 2006 Inventivity: Teaching theory, design and innovation in HCI, Limerick, Ireland
This paper describes three case studies which discuss different ways in which HCI and multimedia students in the School of Computing at Napier University are exposed to design...
Reflecting on Design
Presentation / Conference
Varey, A. & Smyth, M. (2006, March)
Reflecting on Design. Paper presented at CONVIVIO Faculty Forum “Teaching Design for HCI”, Graz, Austria
No abstract available.
The case for building familiarity into wearables design.
Presentation / Conference
Kettley, S., & Smyth, M. (2003, October)
The case for building familiarity into wearables design. Paper presented at Seventh IEEE International Symposium on Wearable Computers (ISWC'03
This paper examines the issues connected with the development of wearable devices in terms of affective design, that is, as pleasurable products. Wearables, particularly in th...
Recreating the Botanics: towards a sense of place in virtual environments.
Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, June)
Recreating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network
The EC funded project BENOGO seeks to re-create real places using photo-realistic
immersive virtual reality technology and in so doing investigates the nature of
presence and ...
Re-creating the Botanics: towards a sense of place in virtual environments
Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, January)
Re-creating the Botanics: towards a sense of place in virtual environments. Paper presented at Benogo
The EC funded project BENOGO seeks to re-create real places using photo-realistic
immersive virtual reality technology and in so doing investigates the nature of
presence and ...