Hasten Slowly: Developing an interactive sustainability storytelling chair
Conference Proceeding
Egan, C., O'dowd, A., & Fyffe, N. (2020)
Hasten Slowly: Developing an interactive sustainability storytelling chair. In ICT4S2020: Proceedings of the 7th International Conference on ICT for Sustainability. , (321-329). https://doi.org/10.1145/3401335.3401817
Responding to the climate crisis and a considerable downturn in planetary well-being due to human consumption patterns, The Lions' Gate, on-campus, urban, permaculture-inspire...
UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City
Conference Proceeding
Stals, S., Smyth, M., & Mival, O. (2019)
UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City. In Proceedings of the Halfway to the Future Symposium 2019https://doi.org/10.1145/3363384.3363486
This paper presents research in the field of Urban Interaction Design which seeks to understand how people's personal, emotional relationships with urban places could potentia...
How Can We Balance Research, Participation and Innovation as HCI Researchers?
Conference Proceeding
Lechelt, S., Elsden, C., Helgason, I., Panneels, I., Smyth, M., Speed, C., & Terras, M. (2019)
How Can We Balance Research, Participation and Innovation as HCI Researchers?. In Proceedings of the Halfway to the Future Symposium 2019https://doi.org/10.1145/3363384.3363394
This paper reflects upon the growing expectation for HCI research projects to collaborate closely with partners in industry and civil society. Specifically, we suggest that th...
Wattom: Ambient Eco-feedback with Mid-air Input
Conference Proceeding
Esteves, A., Quintal, F., Caires, F., Baptista, V., & Mendes, P. (2019)
Wattom: Ambient Eco-feedback with Mid-air Input. In 2019 5th Experiment International Conference (exp.at'19)https://doi.org/10.1109/EXPAT.2019.8876565
This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to promote a more sustainable use of electricity in the home. This paper describes o...
The Lions' Gate: Towards a Permaculture-inspired Blended Space
Conference Proceeding
Egan, C., Thompson, R., & O'Dowd, A. (2019)
The Lions' Gate: Towards a Permaculture-inspired Blended Space. https://doi.org/10.1145/3338103.3338110
In light of the devastating ecological effects of climate breakdown and with human well-being under severe stress, this paper presents The Lions' Gate-an in-development, urban...
Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls
Conference Proceeding
Quintal, F., Esteves, A., Caires, F., Baptiste, V., & Mendes, P. (2019)
Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls. In TEI '19 Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, (307-313). https://doi.org/10.1145/3294109.3295642
This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to support a more sustainable use of electricity by being tightly coupled to users' ...
Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments
Conference Proceeding
Verweij, D., Esteves, A., Bakker, S., & Khan, V. (2019)
Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments. In TEI '19 Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, (645-656). https://doi.org/10.1145/3294109.3295628
Amongst the variety of (multi-modal) interaction techniques that are being developed and explored, the Motion Matching paradigm provides a novel approach to selection and cont...
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task
Conference Proceeding
Mackamul, E. B., & Esteves, A. (2018)
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. In SUI '18 Symposium on Spatial User Interactionhttps://doi.org/10.1145/3267782.3267793
This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that descr...
Eidolon360 – A VR Experience
Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In Proceedings of xCoAx 2018
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...
Eidolon360 – A VR Experience
Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)https://doi.org/10.14236/ewic/HCI2017.63
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...