Lecturer/ Programme Leader
Hood, B., & Flint, T. (2018, March). Eidolon 360 – a VR experience. Presented at Tangible Embedded Interaction 2018. TEI Arts, Stockholm, Sweden
Art piece displayed at the ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) exhibition.
Esteves, A. & Oakley, I. (2011, January). Eco Planner: A Tabletop System for Scheduling Sustainable Routines. Presented at The 5th International Conference on Tangible, Embedded and Embodied Interaction, 2011., Madeira, Funchal, Portugal
This paper presents Eco Planner, a tangible system that aims to encourage users to behave more sustainably. It is based on a tabletop system showing a tabular view on which us...
Benyon, D., & Murray, D. (2000). Special issue on intelligent interface technology: editor's introduction. Interacting with Computers, 12(4), (315-322). doi:10.1016/S0953-5438(99)00024-7. ISSN 0953-5438
The term ‘Intelligent Interface Technology’ (IIT) is intended to capture the wide range of issues and methods in which some form of ‘intelligence’ is applied to both user inte...
Scottish Funding Council
To understand and explore the feasibility of how Visit Arran can collect visitor feedback more efficiently and to reach a younger target audience.
Due to a change in business focus by the client, some anticipated material was not available to the university and so the project was shortened (by 30%) and realigned. A Report was delivered containin...
The aim of the project is to investigate the digital tourism strategy for Glenlivet and to outline a design for the smugglers trail
Principal Research Fellow
Associate Professor of Audio Engineering
Senior Content Producer & Research Fellow
Lecturer / Progamme Leader / International Student Mobility
Senior Research Fellow
Thuemmler, C. (2014). Shock Index demonstrator
This is an outcome from the FI-STAR project and a contribution to the FIWARE catalogue.
Helgason, I. Complex Pleasures: Designing Optional interactions for Public Spaces. (Thesis). Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/1022893
This research aims to contribute to knowledge about the design of interactive systems sited in public spaces. In particular, the study concerns "optional interactions" where s...
McGregor, I. Soundscape mapping: comparing listening experiences. (Thesis)
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an established discipline in media suc...
Priss, U. & Old, L. J. (2007). Lattice-based modelling of thesauri
This paper revisits ideas about the use of lattices as underlying conceptual structures in information retrieval and machine translation as suggested by researchers in the 195...
Smyth, M. (1987). Articulating the designers mental codes.
Smyth, M. (1986). Toward a co-operative design system.
Zahran, D. I. Web engineering for the evaluation of large complex web systems: methodologies in web metrics. (Thesis)
Roaming the Internet, users sometimes encounter severe problems or feel dissatisfied using a particular site. E-government websites are the public gateways to access informati...
Flint, T., Grandison, T., & Barrett, H. (2018, November). Psychogeography With Technology. Poster presented at Engage 2018
No abstract available.
O’Keefe, B., & Flint, T. (2018, November). Designing Mixed Reality Experiences and Pedagogies on the NYC High Line. Paper presented at FACT2 Symposium: Virtual Immersive Pedagogy
O’Keefe, B., Flint, T., Friedman, E., & Benyon, D. (2018, October). Designing Mixed Reality Experiences and Pedagogies on the NYC High Line. Poster presented at Celebration of Scholarship
Magnusson, L., & Sobolewska, E. (2018, July). Study into gamification and awareness of sustainability amongst young adults. Paper presented at British HCI 2018
The importance of sustainability is evident and each of us is encouraged to take part in sustainable behaviour in some way. However, do we know what sustainability really mean...
Hall, L., Flint, T., & Mitsche, N. (2018, May). Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park. Paper presented at 2nd International Research Symposium in Tourism Hospitality & Events
This research considers how the visitor experience could be enhanced through intertwining and blending the real and virtual, creating a new mixed reality that extended and add...
A report for a start-up company on the categories of potential customers, their requirements and expectations, and a rationale for development priorities to ensure maximum commercialisation and moneti...
Exploring and evaluating professional use cases for Flexpansion’s advanced word prediction, where specialised language is being used. Bespoke vocabularies can be added to the app.
New ideas are on the way to make healthcare more accurate, more affordable and matching the needs of our changing societies. Demographic changes, progress in technology and in medicine offer options t...
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Micro-phonics Software Ltd has developed “Pronunciation Coach” an English literacy instructional software program focusing on pronunciation, which has been successfully piloted at Glasgow City College...
IIDI has been successful in obtaining funding for a new collaborative project with Locus Focus supported by the SFC Innovation Voucher Scheme. http://www.locus-focus.co.uk/
The project involves, the ...
IIDI has been successful in obtaining funding for a new collaborative project with ArtMag (Scotland's largest circulation art magazine) supported by the SFC Innovation Voucher Scheme. http://www.artma...
The Scottish Informatics & Computer Science Alliance
To develop an augmented reality digital tourism application
IIDI has been successful in obtaining funding for a new collaborative project with 21Nine Advertising & Design Ltd supported by the SFC Innovation Voucher Scheme.
This project involved developing audio guides for Jupiter Artland. A traditional audio guide was developed, including introductions of the work and discussions from the artists. Alongside this was a...
To develop apps related to Stevenson and City of Literature
The COMPANIONS project developed virtual Companions for conversation to change the way people think about the relationships between people, computers and the Internet. This work has resulted system th...
This investigation examines various methods for evaluating interactivity and engagement with technology. By using a static model, namely the interactive gallery at The Public...
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
I am currently working on a PhD programme in the Centre for Interaction Design, supervised by...
The present research sought to investigate the correspondence between auditory and visual f...
With the vision of ubiquitous computing becoming increasingly realized, a new technological layer in the form of sensors, urban screens, smartp...
This research will investigate the nature of interactions between people and experience-oriented technologies such as new-media artw...
The thesis describes an investigation into how people learn to cope with non-discretionary use of digital technologies. This includes...
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...
20 February 2018
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...
24 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT).
Abstract: Motion m...
22 November 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...
20 October 2017
The articles cover the work published at ICMI '17, exploring the use of head-mounted displays as opera glasses, with the goal of delivering an egalitarian user experience during live events. Links bel...
9 October 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...
17 August 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.
28 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference
4 July 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...
16 February 2017
SICSA DEMOfest is the annual technology showcase of leading Informatics and Computer Science research from Scottish Universities and it creates an environment for industry partners and academics to co...
11 November 2016
Augusto joined 53,056 tech CEOs, founders, startups, investors and political leaders driving change across the world in Lisbon for the Web Summit. Over 2,000 of the world’s leading media attended. Tog...
7 November 2016
Augusto was awarded a Carnegie Research Incentive Grant
27 June 2016
RBS commission Dr Oli Mival to review their UX activities & methods.
14 June 2016
School of Computing, Merchiston Campus, Edinburgh Napier University;
The Whitespace, Norloch House, 36 King's Stables Road
7 April 2019 - 11 April 2019
Glassroom, Edinburgh Napier University, Merchiston Campus
10 Colinton Road
3 April 2019
CoRe44, room C44, Merchiston Campus
25 September 2018
12 June 2018 - 14 June 2018
The Glass Room
Edinburgh Napier University
Edinburgh EH10 5DT
12 December 2017
Edinburgh Napier University, Merchiston Campus
10 Colinton Road
9 November 2017
Core44, Room C44, Merchiston Campus
24 October 2017
Core44, room C44, Merchiston campus
27 June 2017
Core44, room c44, Merchiston campus
11 January 2017
Core44, room C44 Merchiston campus
7 December 2016
Merchiston, Glass room
7 July 2016
21 June 2016
C19, Merchiston, Edinburgh Napier University.
16 June 2016 - 22 June 2016
H5 & H9 Merchiston Campus
10 May 2016
April 20 & 21. Brussels.
20 April 2016