Research Output

Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs.

  We present the design, implementation and evaluation of Deadline-Driven Auctions (DDAs), a novel task-mapping infrastructure for heterogeneous distributed environments. DDA is primarily designed for hosting Non-Player Characters (NPCs) in P2P Massively Multiplayer Online Games (MMOGs). Experimental and analytical results demonstrate that DDA provides four significant advantages. It is self-organising: the infrastructure is automatically managed. It efficiently allocates computing resources for large numbers (1000s) of real-time NPC tasks. It supports gaming interactivity by minimising communication latency between NPC hosts. Finally, it supports flexible matchmaking policies, and a friendly incentive policy establishes a cooperative economic model to motivate participants to contribute resources.

  • Type:

    Article

  • Date:

    30 November 2009

  • Publication Status:

    Published

  • Publisher

    Inderscience publishers

  • DOI:

    10.1504/IJAMC.2010.032140

  • ISSN:

    1462-4613

  • Library of Congress:

    QA75 Electronic computers. Computer science

Citation

Fan, L., Trinder, P. & Taylor, H. (2009). Deadline-Driven Auctions for NPC Host Allocation on P2P MMOGs. International Journal of Advanced Media and Communication. 4, 140-153. doi:10.1504/IJAMC.2010.032140. ISSN 1462-4613

Authors

Keywords

Deadline-driven auctions; NPC host allocation; P2P; peer-to-peer; MMOG's; massively multiplayer online games; real time; task mapping; heterogenous environments; communication latency; matchmaking; incentive; simulation; non-player characters; self-organising; resource allocation; gaming inter-activity; incentive policy; cooperative economic models;

Available Documents