Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours
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Wells, S., Kotkanen, H., Schlafli, M., Gabrielli, S., Masthoff, J., Jylhä, A., & Forbes, P. (2014). Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours. EAI Endorsed Transactions on Ambient Systems, 1(4), https://doi.org/10.4108/amsys.1.4.e2
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gamification, sustainable mobility, behaviour change
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Copyright © 2014 Simon Wells et al., licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.
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