11 results

Affect, Availability and Presence.

Book Chapter
Turner, P. (2015)
Affect, Availability and Presence. In M. Lombard, F. Biocca, J. Freeman, W. Ijsselsteijn, & R. J. Schaevitz (Eds.), Immersed in Media, 59-71. Springer International. https://doi.org/10.1007/978-3-319-10190-3_4
This chapter is intended to be both theoretical and a little speculative. It draws upon psychological, neuro-dynamic and philosophical sources to create an account of what hap...

The limits of pretending

Journal Article
Turner, P., Hetherington, R., Turner, S., & Kosek, M. (2015)
The limits of pretending. Digital Creativity, 26(3-4), 304-317. https://doi.org/10.1080/14626268.2015.1091778
We propose that pretending is a cognitive faculty which enables us to create and immerse ourselves in possible worlds. These worlds range from the veridical to the fantastic a...

Enactive appropriation

Journal Article
Flint, T., & Turner, P. (2016)
Enactive appropriation. AI & society, 31(1), 41-49. https://doi.org/10.1007/s00146-015-0582-y
The appropriation of digital artefacts involves their use, which has changed, evolved or developed beyond their original design. Thus, to understand appropriation, we must und...

Looking at technology with Parkour eyes.

Presentation / Conference
Flint, T., & Turner, P. (2014, June)
Looking at technology with Parkour eyes. Paper presented at Interaction Design and Children, Aarhus University, Denmark
This workshop paper discusses the theme of repurposing and its relationship to appropriation. By centering on the social, cultural aspect of appropriation we link it to afford...

The “Book Problem” and its neural correlates

Journal Article
Turner, P. (2013)
The “Book Problem” and its neural correlates. AI & society, https://doi.org/10.1007/s00146-013-0491-x
Presence research can tell us why we feel present in the real world and can experience presence while using virtual reality technology (and movies and games) but has strikingl...

The end of cognition?

Journal Article
Turner, P. (2008)
The end of cognition?. Human Technology: An Interdisciplinary Journal on Humans in ICT Environments. 5, 5-11. ISSN 1795-6889

Being-with: a study of familiarity

Journal Article
Turner, P. (2008)
Being-with: a study of familiarity. Interacting with Computers, 20, 447-454. https://doi.org/10.1016/j.intcom.2008.04.002
How people learn to use an interactive device has always been an important field of research in human-computer interaction (HCI). The theoretical bases of which have ranged fr...

Designing interactive systems : people, activities, contexts, technologies

Book
Benyon, D., Turner, P., & Turner, S. (2005)
Designing interactive systems : people, activities, contexts, technologies. Pearson Education
Authoritative in its coverage, the book draws on the authors’ extensive experience in research and teaching. A self-contained introduction to the area is followed by a systema...

The Tourist Gaze: contextualised virtual environments.

Book Chapter
Turner, P., Turner, S., & Carroll, F. (2005)
The Tourist Gaze: contextualised virtual environments. In P. Turner, & E. Davenport (Eds.), Spaces, Spatiality and Technology, 281-297. Springer-Verlag. https://doi.org/10.1007/1-4020-3273-0_19

Users as abstractions

Conference Proceeding
Turner, P. (2003)
Users as abstractions. In K. Horton, & E. Davenport (Eds.), Understanding sociotechnical action : workshop proceedings, 31-39
No Abstract available.