Citation
Fan, L., Trinder, P., & Taylor, H. (2010). Design Issues for Peer-to-Peer Massively Multiplayer Online Games. International Journal of Advanced Media and Communication, 4, 108-125. https://doi.org/10.1504/IJAMC.2010.032138
Authors
Keywords
P2P; peer-to-peer; MMOGs; massively multiplayer online games; interest management; event dissemination; task distribution; distribution storage; anti-cheating; collaboration incentives; design alternatives; non-player characters; NPC host allocation; game state persistency; cheating mitigation; incentive mechanisms;
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