Citation
Coull, N., Donald, I., Ferguson, I., Keane, E., Mitchell, T., Smith, O. V., …Tomkins, P. (2017). The gamification of cybersecurity training. In F. Tian, C. Gatzidis, A. El Rhalibi, W. Tang, & F. Charles (Eds.), E-learning and games (108--111). https://doi.org/10.1007/978-3-319-65849-0_13
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