8 results

Identity and belonging for graduate apprenticeships in computing: the experience of first cohort degree apprentices in Scotland

Conference Proceeding
Taylor-Smith, E., Smith, S., & Smith, C. (2019)
Identity and belonging for graduate apprenticeships in computing: the experience of first cohort degree apprentices in Scotland. In Proceedings of the 24th Annual Conference on Innovation & Technology in Computer Science Education (ITiCSE’19) (2-8). https://doi.org/10.1145/3304221.3319753
In September 2017, our university’s first graduate apprentices began degrees in Software Development, Cybersecurity, and Information Technology Management for Business. This s...

Getting in, getting on: fragility in student and graduate identity

Journal Article
Smith, S., Sobolewska, E., & Hunter, D. (2019)
Getting in, getting on: fragility in student and graduate identity. Higher Education Research and Development, 38(5), 1046-1060. https://doi.org/10.1080/07294360.2019.1612857
Over a period of three years this longitudinal study explored new approaches to consider student identity during the transition from university to employment. Students were fo...

The Influence of Computer Self-efficacy and Subjective Norms on the Students’ Use of Learning Management Systems at King Abdulaziz University

Journal Article
Binyamin, S. S., Rutter, M. J., & Smith, S. (2018)
The Influence of Computer Self-efficacy and Subjective Norms on the Students’ Use of Learning Management Systems at King Abdulaziz University. International journal of information and education technology (IJIET), 8(10), 693-699. https://doi.org/10.18178/ijiet.2018.8.10.1124
Technology acceptance model (TAM) has been a standout amongst the most well-known models in understanding the users’ acceptance of technologies. This study develops a model to...

Factors Influencing the Students’ Use of Learning Management Systems: A Case Study of King Abdulaziz University

Conference Proceeding
Binyamin, S., Rutter, M. J., & Smith, S. (2017)
Factors Influencing the Students’ Use of Learning Management Systems: A Case Study of King Abdulaziz University. In L. O. Campbell, & R. Hartshorne (Eds.), Proceedings of the 12th International Conference on e-Learning (ICEL 2017) (289-297
The Technology Acceptance Model (TAM) has been one of the most popular models in explaining the acceptance of technologies and employed empirically in various studies. This st...

An exploration of professional identity in the information technology sector

Thesis
Smith, S. (2016)
An exploration of professional identity in the information technology sector. (Thesis). Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/id/eprint/9731
At present the Information Technology profession appears to be dogged by high profile project failure, high graduate unemployment rates, employers unable to recruit suitable s...

Evaluation of the lasting impacts on employability of co-operative serious game-playing by first year Computing students: An exploratory analysis

Conference Proceeding
Bhardwaj, J. (2015)
Evaluation of the lasting impacts on employability of co-operative serious game-playing by first year Computing students: An exploratory analysis. In 2014 IEEE Frontiers in Education Conference (FIE)https://doi.org/10.1109/FIE.2014.7044113
This paper reports a case study of cooperative , small-group, game-based learning by a cohort of undergraduates on a range of computing programmes, during the first trimester ...

Reflecting on Design

Presentation / Conference
Varey, A. & Smyth, M. (2006, March)
Reflecting on Design. Paper presented at CONVIVIO Faculty Forum “Teaching Design for HCI”, Graz, Austria
No abstract available.

An investigation of sociability measurements in online communities

Journal Article
Wright, N., Varey, A., & Chesney, T. (2005)
An investigation of sociability measurements in online communities. International Journal of Web Based Communities, 1(4), 400. https://doi.org/10.1504/ijwbc.2005.008106
This paper reports the results of an investigation into measurements of the sociability of proximate online communities, in other words, how well it supports social interactio...