16 results

Gamification for student engagement: a framework

Journal Article
Rivera, E. S., & Garden, C. L. P. (2021)
Gamification for student engagement: a framework. Journal of Further and Higher Education, 45(7), 999-1012. https://doi.org/10.1080/0309877x.2021.1875201
Gamification, the application of game elements to non-game situations, has gained traction in education as a mechanism for improving motivation and/or learning outcomes. Altho...

Texting in Class

Digital Artefact
Chalmers, C., & Garden, C. (2010)
Texting in Class. [http://staff.napier.ac.uk/services/dlte/LTA/resources/Pages/Details.aspx?ItemID=14&Section=CS]
In large student cohorts, it can be intimidating for students to ask questions. We have introduced "text walling" as a means of allowing students to ask questions by mobile ph...

Alternative Assessment for a Visually Impaired Student

Digital Artefact
Garden, C., Chalmers, C., Orwat, M., & Booth, S. (2010)
Alternative Assessment for a Visually Impaired Student. [http://staff.napier.ac.uk/services/dlte/LTA/resources/Pages/Details.aspx?ItemID=48&Section=CS]
Essay writing in a scientific style is considered to be a key skill for students studying Biological Sciences and Sport and Exercise science. An assessment in the core first y...

Theory and Games: Developing a method for gamifying Higher Education

Conference Proceeding
Rivera, E. S., & Garden, C. L. P. (2018)
Theory and Games: Developing a method for gamifying Higher Education. In EDULEARN18 Proceedings
Gamification, the use of game attributes in non-game context, is used in the private sector as well as education[1]. Research into Gamified Learning (GL) often focuses on case...

Constructing Active Learning Experiences

Presentation / Conference
Garden, C., & Ennis, L. (2018, January)
Constructing Active Learning Experiences. Presented at ALIEN (Active Learning In Edinburgh Napier) Staff Conference, Edinburgh Napier University, Craiglockhart Campus
There are many methods for stimulating Active Learning in the Higher Education classroom. Active Learning occurs when higher-order thinking is invoked during learning events, ...

Improving our NSS Results: Is Face to Face Marking an Answer?

Journal Article
Chalmers, C., MacCallum, J., & Garden, C. (2013)
Improving our NSS Results: Is Face to Face Marking an Answer?. Teaching Fellows Journal, March 2013, 8-9

Designing out Barriers - Student Partnership for Student Voice Research

Presentation / Conference
Garden, C., Skelton, F., & Calabrese, P. (2024, September)
Designing out Barriers - Student Partnership for Student Voice Research. Presented at RAISE Annual Conference 2024, Leicester
We are committed to creating a culture of inclusion at Edinburgh Napier University. Listening to and respecting the student voice are part of the culture – to be an inclusive ...

Student Belonging Good Practice Guide

Report
Garden, C., Watchman Smith, N., Naughton, C., Skelton, F., Calabrese, P., Hunter, L., …Azam, F. (2024)
Student Belonging Good Practice Guide. RAISE Network (Researching, Advancing & Inspiring Student Engagement
This Good Practice Guide offers a toolkit and a conversation starter for anyone working in higher education (HE) who is thinking about embarking on a student belonging project...

The RAISE Belonging Guide – an Example of Inter-Professional and Inter-Institutional Collaboration on Belonging

Presentation / Conference
Garden, C. (2024, March)
The RAISE Belonging Guide – an Example of Inter-Professional and Inter-Institutional Collaboration on Belonging. Presented at Council of Validating Universities Webinar: Student Belonging - Successful Interventions in THE and UK Partnerships, Online
Three post-92 institutions of Edinburgh Napier, Teesside and Nottingham Trent University have come together as part of a RAISE Network-funded project to produce a student belo...

Designing and Delivering Student Engagement Projects - RAISE Webinar

Presentation / Conference
Garden, C. (2023, April)
Designing and Delivering Student Engagement Projects - RAISE Webinar
RAISE Webinar