6 results

Virtualizing the real: a virtual reality contemporary sculpture park for children

Journal Article
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...

3D-printing ‘Ocean plastic’–Fostering childrens’ engagement with sustainability

Journal Article
Vones, K., Allan, D., Lambert, I., & Vettese, S. (2018)
3D-printing ‘Ocean plastic’–Fostering childrens’ engagement with sustainability. Materials Today Communications, 16, 56-59. https://doi.org/10.1016/j.mtcomm.2018.04.001
Ocean plastic pollution has been identified as one of the biggest environmental threats of our time. As large islands of plastic waste such as the Pacific Gyre amass through t...

A study of childrens' relationship with making and use of CAD in collaborative, physical and digital environments : implications for learning and open access fabrication

Journal Article
Vettese, S., Allan, D., & Thompson, P. (2018)
A study of childrens' relationship with making and use of CAD in collaborative, physical and digital environments : implications for learning and open access fabrication. Design and Technology Education: An International Journal, 23(3), 10-25
In this paper, the researchers will investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative ‘making’ envir...

“This is amazing, I’m in two worlds!” A multiple reality game designed with children for children.

Presentation / Conference
Flint, T. (2017, September)
“This is amazing, I’m in two worlds!” A multiple reality game designed with children for children. Paper presented at IPA 2017

A study of the multi generational relationship with making through mediated designing in collaborative, digital environments: implications for learning and open access fabrication

Conference Proceeding
Vettese, S., Thompson, P., & Allan, D. (2017)
A study of the multi generational relationship with making through mediated designing in collaborative, digital environments: implications for learning and open access fabrication. In Cumulus Hong Kong 2016, Cumulus Working Papers, Open Design for E-very-thing (23-30
In this paper, the researchers will investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative ‘making’ envir...

The Loop [HD video]

Digital Artefact
Holmes, P., & McMurdo, W. (2009)
The Loop [HD video]. [Gallery exhibitions]
Two channel HD Video. Colour, silent. In this two-screen collaboration with artist-photographer Wendy McMurdo, a young girl on the right-hand screen appears to control the mo...

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