10 results

Compressed Animated Light Fields with Real-time View-dependent Reconstruction

Journal Article
Koniaris, C., Kosek, M., Sinclair, D., & Mitchell, K. (2019)
Compressed Animated Light Fields with Real-time View-dependent Reconstruction. IEEE Transactions on Visualization and Computer Graphics, 25(4), 1666-1680. https://doi.org/10.1109/tvcg.2018.2818156
We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint head motion....

On the Synthesis of Perturbative Heuristics for Multiple Combinatorial Optimisation Domains

Conference Proceeding
Stone, C., Hart, E., & Paechter, B. (2018)
On the Synthesis of Perturbative Heuristics for Multiple Combinatorial Optimisation Domains. In Parallel Problem Solving from Nature – PPSN XV 15th International Conference, Coimbra, Portugal, September 8–12, 2018, Proceedings, Part Ihttps://doi.org/10.1007/978-3-319-99253-2_14
Hyper-heuristic frameworks, although intended to be cross-domain at the highest level, rely on a set of domain-specific low-level heuristics at lower levels. For some domains,...

Error analysis of estimators that use combinations of stochastic sampling strategies for direct illumination

Journal Article
Subr, K., Nowrouzezahrai, D., Jarosz, W., Kautz, J., & Mitchell, K. (2014)
Error analysis of estimators that use combinations of stochastic sampling strategies for direct illumination. Computer Graphics Forum, 33(4), 93-102. https://doi.org/10.1111/cgf.12416
We present a theoretical analysis of error of combinations of Monte Carlo estimators used in image synthesis. Importance sampling and multiple importance sampling are popular ...

A hyper-heuristic ensemble method for static job-shop scheduling.

Journal Article
Hart, E., & Sim, K. (2016)
A hyper-heuristic ensemble method for static job-shop scheduling. Evolutionary Computation, 24(4), 609-635. https://doi.org/10.1162/EVCO_a_00183
We describe a new hyper-heuristic method NELLI-GP for solving job-shop scheduling problems (JSSP) that evolves an ensemble of heuristics. The ensemble adopts a divide-and-conq...

Real Time Optimisation of Traffic Signals to Prioritise Public Transport

Conference Proceeding
Plötz, P., Wittpohl, M., & Urquhart, N. (2021)
Real Time Optimisation of Traffic Signals to Prioritise Public Transport. In Applications of Evolutionary Computation: 24th International Conference, EvoApplications 2021 (162-177). https://doi.org/10.1007/978-3-030-72699-7_11
This paper examines the optimisation of traffic signals to prioritise public transportation (busses) in real time. A novel representation for the traffic signal prioritisation...

Introducing ALIAS

Presentation / Conference
Wells, S. & LaGreca, R. (2015, October)
Introducing ALIAS. Paper presented at 15th International Workshop on Computation Models of Natural Argument, Bertinoro, Italy
ALIAS is a Python library for constructing, manipulating, storing, visualising, and converting argumentation structues. It is available with full source code under a copyleft ...

An AI approach to Collecting and Analyzing Human Interactions with Urban Environments

Journal Article
Ferrara, E., Fragale, L., Fortino, G., Song, W., Perra, C., di Mauro, M., & Liotta, A. (2019)
An AI approach to Collecting and Analyzing Human Interactions with Urban Environments. IEEE Access, 7, 141476-141486. https://doi.org/10.1109/access.2019.2943845
Thanks to advances in Internet of Things and crowd-sensing, it is possible to collect vast amounts of urban data, to better understand how citizens interact with cities and, i...

Real-time rendering with compressed animated light fields.

Conference Proceeding
Koniaris, B., Kosek, M., Sinclair, D., & Mitchell, K. (2017)
Real-time rendering with compressed animated light fields. In GI '17 Proceedings of the 43rd Graphics Interface Conference. , (33-40). https://doi.org/10.20380/GI2017.05
We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint head motion....

An Optimized Resource Scheduling Strategy for Hadoop Speculative Execution Based on Non-cooperative Game Schemes

Journal Article
Jiang, Y., Liu, Q., Dannah, W., Jin, D., Liu, X., & Sun, M. (2020)
An Optimized Resource Scheduling Strategy for Hadoop Speculative Execution Based on Non-cooperative Game Schemes. Computers, Materials & Continua, 62(2), 713-729. https://doi.org/10.32604/cmc.2020.04604
Hadoop is a well-known parallel computing system for distributed computing and large-scale data processes. “Straggling” tasks, however, have a serious impact on task allocatio...

Estimating 3D trajectories from 2D projections via disjunctive factored four-way conditional restricted Boltzmann machines

Journal Article
Mocanu, D. C., Bou Ammar, H., Puig, L., Eaton, E., & Liotta, A. (2017)
Estimating 3D trajectories from 2D projections via disjunctive factored four-way conditional restricted Boltzmann machines. Pattern Recognition, 69, 325-335. https://doi.org/10.1016/j.patcog.2017.04.017
Estimation, recognition, and near-future prediction of 3D trajectories based on their two dimensional projections available from one camera source is an exceptionally difficul...