Research Output
Progressive skinning for video game character animations.
 

  • Date:

    31 December 2006

  • Publication Status:

    Published

  • Publisher

    Association for Computing Machinery (ACM)

  • DOI:

    10.1145/1179849.1179992

  • Library of Congress:

    QA75 Electronic computers. Computer science

Citation

Pilgrim, S. J., Aguado, A., Mitchell, K., & Steed, A. (2006). Progressive skinning for video game character animations. . https://doi.org/10.1145/1179849.1179992

Authors

Keywords

Video Gaming, skinning, animation,

Monthly Views:

Available Documents