The city in cinema: how popular culture can influence research agendas.
Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia Computer Science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...
The Materiality of Wearable Computers – Craft and Authentic User Experience
Journal Article
Kettley, S., & Smyth, M. (2004)
The Materiality of Wearable Computers – Craft and Authentic User Experience. Design Journal, 7(2), 32-41. https://doi.org/10.2752/146069204789354381
This paper presents work undertaken as part of an ongoing research programme into wearable computers and the processes for designing personal digital artifacts that exhibit au...
The activity of design as revealed by tool usage.
Journal Article
Smyth, M. (1998)
The activity of design as revealed by tool usage. International journal of design sciences & technology = Revue des sciences et techniques de la conception. 7, 11-22. ISSN 1630-7267
Human-human co-operation and the design of co-operative machines.
Journal Article
Smyth, M. & Clarke, A. A. (1989)
Human-human co-operation and the design of co-operative machines. ICL technical journal. 7, 110-126. ISSN 0142-1557