12 results

Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method

Conference Proceeding
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2008)
Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method. In Proceedings of the 14th International Conference on Auditory Display
The introduction of effective auditory warnings into a shared environment requires a prior understanding of the existing soundfield and soundscape. Reifying the physical and p...

Usage of gestures along with other interaction modes in collaborative design

Conference Proceeding
Vasantha, G., Corney, J., Prakash Ramesh, H., Mouli Sugavanam, C., & Chakrabarti, A. (2014)
Usage of gestures along with other interaction modes in collaborative design. In F. Rehman, N. Woodfine, & R. Marasini (Eds.), Advance in Manufacturing Technology XXVIII: Proceedings of the 12th International Conference on Manufacturing Research
Currently many computer-aided multi-modal interaction tools are under development, and some have demonstrated their applications in design. To avoid disruptive transformation ...

Reliving VE day with activated schemata.

Conference Proceeding
Turner, P., Turner, S., & Tzovaras, D. (2004)
Reliving VE day with activated schemata. In Proc. 8th International Workshop on Presence, 33-38
This paper reports some preliminary work on the IntoMyWorld candidate Presence II project. One of the key components of IntoMyWorld is a mixed reality ‘album’ of important eve...

Multi-reality games: an experience across the entire reality-virtuality continuum

Conference Proceeding
Casas, L., Ciccone, L., Çimen, G., Wiedemann, P., Fauconneau, M., Sumner, R. W., & Mitchell, K. (2018)
Multi-reality games: an experience across the entire reality-virtuality continuum. In Proceedings of the VRCAI2018https://doi.org/10.1145/3284398.3284411
Interactive play can take very different forms, from playing with physical board games to fully digital video games. In recent years, new video game paradigms were introduced ...

Factors Influencing the Students’ Use of Learning Management Systems: A Case Study of King Abdulaziz University

Conference Proceeding
Binyamin, S., Rutter, M. J., & Smith, S. (2017)
Factors Influencing the Students’ Use of Learning Management Systems: A Case Study of King Abdulaziz University. In L. O. Campbell, & R. Hartshorne (Eds.), Proceedings of the 12th International Conference on e-Learning (ICEL 2017) (289-297
The Technology Acceptance Model (TAM) has been one of the most popular models in explaining the acceptance of technologies and employed empirically in various studies. This st...

Establishing key dimensions for reifying soundfields and soundscapes from auditory professionals.

Conference Proceeding
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2007)
Establishing key dimensions for reifying soundfields and soundscapes from auditory professionals. In Proceedings of the 13th International Conference on Auditory Display (364-371
This paper presents a unique insight into the way acousticians, computing specialists and sound designers describe the dimensions of sound they use. Seventy-five audio profess...

An Affordance-based Framework for CVE Evaluation

Conference Proceeding
Turner, P., & Turner, S. (2002)
An Affordance-based Framework for CVE Evaluation. In X. Faulkner, J. Finlay, & F. Détienne (Eds.), People and Computers XVI - Memorable Yet Invisible, 89-103. https://doi.org/10.1007/978-1-4471-0105-5_6
We argue that a conceptual framework is required to support the practical evaluation of collaborative virtual environments. We propose such a framework based on an extended, t...

Sketching concatenative synthesis: audiovisual Isomorphism in reduced modes.

Conference Proceeding
Tsiros, A., LePlâtre, G. & Smyth, M. (2011)
Sketching concatenative synthesis: audiovisual Isomorphism in reduced modes. In 9th Sound and Music Computing Conference, 409-507
This paper presents a prototype allowing the control of a concatenative synthesis algorithm using a 2D sketching interface. The design of the system is underpinned by a prelim...

Aspects of lifelikeness: a framework for optional interactions with public installations

Conference Proceeding
Helgason, I., Smyth, M. & Speed, C. (2011)
Aspects of lifelikeness: a framework for optional interactions with public installations
This poster presents a framework for the design and evaluation of “optional interactions” with publicly sited, non-utilitarian installations. These kinds of encounters, where ...

Wattom: Ambient Eco-feedback with Mid-air Input

Conference Proceeding
Esteves, A., Quintal, F., Caires, F., Baptista, V., & Mendes, P. (2019)
Wattom: Ambient Eco-feedback with Mid-air Input. In 2019 5th Experiment International Conference (exp.at'19)https://doi.org/10.1109/EXPAT.2019.8876565
This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to promote a more sustainable use of electricity in the home. This paper describes o...