11 results

Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources

Journal Article
Hetherington, R., & McRae, R. (2017)
Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources. Animation, 12(2), 156-173. https://doi.org/10.1177/1746847717710738
A qualitative inquiry of reviews of films featuring digital humanlike characters was performed by sampling user comments from three online reviewer aggregator sites: the Inter...

Permaculture as a foundation for sustainable interaction design and UX

Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...

A framework for engineering metaphor at the user interface

Journal Article
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000)
A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), (301-322). ISSN 0953-5438
Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situa...

Sustainable HCI: Blending permaculture and user-experience

Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...

Head-mounted displays as opera glasses: using mixed-reality to deliver an egalitarian user experience during live events

Conference Proceeding
Bishop, C., Esteves, A., & McGregor, I. (2017)
Head-mounted displays as opera glasses: using mixed-reality to deliver an egalitarian user experience during live events. In ICMI 2017 Proceedings of the 19th ACM International Conference on Multimodal Interactionhttps://doi.org/10.1145/3136755.3136781
This paper explores the use of head-mounted displays (HMDs) as a way to deliver a front row experience to any audience member during a live event. To do so, it presents a two-...

“He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots

Conference Proceeding
Sobolewska, E., Vanderschantz, N., & Bitcon, F. (2021)
“He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots. In Proceedings of the BCS 34th British HCI Conference 2021 (324-328). https://doi.org/10.14236/ewic/hci2021.35
For users who have not interacted with a robot their perceptions are shaped by society, inculturation, and popular media. With the steady increase of robots in workplaces, dur...

“I would call them, it seems faster”. The state of Telemedicine in Scotland.

Conference Proceeding
Sfakakis, G., & Sobolewska, E. (2021)
“I would call them, it seems faster”. The state of Telemedicine in Scotland. In Proceedings of the BCS 34th British HCI Conference 2021 (220-225). https://doi.org/10.14236/ewic/hci2021.23
The novel Coronavirus pandemic has affected the way people interact with others and services. Online re-mote solutions have been proposed for most interactions including healt...

The Lions' Gate: Towards a Permaculture-inspired Blended Space

Conference Proceeding
Egan, C., Thompson, R., & O'Dowd, A. (2019)
The Lions' Gate: Towards a Permaculture-inspired Blended Space. https://doi.org/10.1145/3338103.3338110
In light of the devastating ecological effects of climate breakdown and with human well-being under severe stress, this paper presents The Lions' Gate-an in-development, urban...

Speculative and Critical Design: approaches and influences in education

Journal Article
Helgason, I., Encinas, E., Mitrovic, I., & Smyth, M. (2022)
Speculative and Critical Design: approaches and influences in education. Interaction Design and Architecture(s) IxDetA, 5-7. https://doi.org/10.55612/s-5002-051-001psi
As guest editors of this special edition we are delighted to present this selection of papers responding to our call about Speculative and Critical Design in education. The re...

A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task

Conference Proceeding
Mackamul, E. B., & Esteves, A. (2018)
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. In SUI '18 Symposium on Spatial User Interactionhttps://doi.org/10.1145/3267782.3267793
This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that descr...