18 results

Evaluation of a Sketching Interface to Control a Concatenative Synthesiser

Conference Proceeding
Tsiros, A., & Leplâtre, G. (2016)
Evaluation of a Sketching Interface to Control a Concatenative Synthesiser. In Proceedings of the 42nd International Computer Music Conference 2016. , (74-78
This paper presents the evaluation of Morpheme a sketching interface for the control of sound synthesis. We explain the task that was designed in order to assess the effective...

Scenarios for Companions.

Conference Proceeding
Benyon, D. & Mival, O. (2007)
Scenarios for Companions. In Austrian Artificial Intelligence Workshop, Vienna, September 2008, 1-38
This paper is concerned with understanding the needs ofCompanion owners (the people formerly known as ‘users’) and in how thoserequirements can be represented, with the whole ...

Supporting the meeting journey: understanding and designing collaborative device ecologies

Conference Proceeding
Ammeloot, A. (2015)
Supporting the meeting journey: understanding and designing collaborative device ecologies. In ITS '15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces (463-468). https://doi.org/10.1145/2817721.2820988
The combination of personal and mobile technologies (Bring Your Own Device) with technology-augmented spaces designed for collaboration offers new design challenges for the HC...

Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation.

Conference Proceeding
Webb, N., Benyon, D., Bradley, J., Hansen, P. & Mival, O. (2010)
Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10)ISBN 2-9517408-6-7
Working within the EU funded COMPANIONS program, we report recent work with a Wizard of Oz (WoZ) dialogue collection system. COMPANION systems require complex models of dialog...

Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments

Conference Proceeding
Verweij, D., Esteves, A., Bakker, S., & Khan, V. (2019)
Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments. In TEI '19 Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, (645-656). https://doi.org/10.1145/3294109.3295628
Amongst the variety of (multi-modal) interaction techniques that are being developed and explored, the Motion Matching paradigm provides a novel approach to selection and cont...

The role of appropriation in the design of engaging artefacts

Presentation / Conference
Flint, T., & Turner, P. (2011, May)
The role of appropriation in the design of engaging artefacts. Paper presented at Re-Thinking Technology in Museums 2011
Creating engaging artefacts is a key objective for anyone involved in the design and implementation of interactive media. This is particularly true for those artefacts that co...

Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls

Conference Proceeding
Quintal, F., Esteves, A., Caires, F., Baptiste, V., & Mendes, P. (2019)
Wattom: a Consumption and Grid Aware Smart Plug with Mid-air Controls. In TEI '19 Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, (307-313). https://doi.org/10.1145/3294109.3295642
This paper presents Wattom, a highly interactive ambient eco-feedback smart plug that aims to support a more sustainable use of electricity by being tightly coupled to users' ...

Location as interaction: designing blended spaces for digital tourism.

Conference Proceeding
Benyon, D., Mival, O., Ayan, S., O'Keefe, B. & Mokey, S. (2011)
Location as interaction: designing blended spaces for digital tourism. In HCI TOCH