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Virtualizing the real: a virtual reality contemporary sculpture park for children

Journal Article
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...

Complex Pleasures: Designing Optional interactions for Public Spaces

Thesis
Helgason, I. Complex Pleasures: Designing Optional interactions for Public Spaces. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/1022893
This research aims to contribute to knowledge about the design of interactive systems sited in public spaces. In particular, the study concerns "optional interactions" where s...

The Effectiveness of Two Audiovisual Mappings to Control a Concatenative Synthesiser

Conference Proceeding
Tsiros, A., & Leplâtre, G. (2017)
The Effectiveness of Two Audiovisual Mappings to Control a Concatenative Synthesiser. In J. Pätynen, V. Välimäki, & T. Lokki (Eds.), Proceedings of the 14th Sound and Music Computing Conference 2017. , (320-327
This paper presents the results of an investigation into audio visual (AV) correspondences conducted as part of the development of Morpheme, a painting interface to control a ...

Sustainable HCI: Blending permaculture and user-experience

Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...

TraceMatch: a computer vision technique for user input by tracing of animated controls

Conference Proceeding
Esteves>, A., Clarke, C., Bellino, A., Esteves, A., Velloso, E., & Gellersen, H. (2016)
TraceMatch: a computer vision technique for user input by tracing of animated controls. In UbiComp '16 Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, (298-303). https://doi.org/10.1145/2971648.2971714
Recent works have explored the concept of movement correlation interfaces, in which moving objects can be selected by matching the movement of the input device to that of the ...

Sonifying the solar system

Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2016)
Sonifying the solar system. In The 22nd International Conference on Auditory Display (ICAD-2016), (28-35
Sound is potentially an effective way of analysing data and it is possible to simultaneously interpret layers of sounds and identify changes. Multiple attempts to use sound wi...

Extending the semiotics of embodied interaction to blended spaces.

Journal Article
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...

Influences of integrating touch screen smart board and CAD in collaborative design

Conference Proceeding
Vasantha, G. V. A., Ramesh, H. P., Sugavanam, C. M., Chakrabarti, A., & Corney, J. (2015)
Influences of integrating touch screen smart board and CAD in collaborative design. In DS 79: Proceedings of The Third International Conference on Design Creativity, Indian Institute of Science, Bangalore. , (217-224
Although a digital design tool like CAD has a strong influence on creative design, it is merely used in the detail design stage to present the visualized final product in 3D s...

Using the blended spaces framework to design heritage stories with schoolchildren.

Journal Article
O'Keefe, B., & Benyon, D. (2015)
Using the blended spaces framework to design heritage stories with schoolchildren. International Journal of Child-Computer Interaction, 6, 7-16. https://doi.org/10.1016/j.ijcci.2016.02.001
Blended spaces are spaces where a physical space is deliberately integrated in a close-knit way with a digital space. Blended spaces may take the form of a carefully designed ...

A novel hybrid intelligence approach for 2D packing through internet crowdsourcing

Conference Proceeding
Agrawal, A., Yadav, P., Upadhyay, C. K., Corney, J. R., Vasantha, G. A., Jagadeesan, A., & Lynn, A. (2015)
A novel hybrid intelligence approach for 2D packing through internet crowdsourcing. In Technological Innovation in ICT for Agriculture and Rural Development (TIAR), 2015 IEEE, 33-39. https://doi.org/10.1109/TIAR.2015.7358527
Packing problems on its current state are being utilized for wide area of industrial applications. The aim of present research is to create and implement an intelligent system...