Research Output
FaceMagic: Real-time Facial Detail Effects on Mobile
  We present a novel real-time face detail reconstruction method capable of recovering high quality geometry on consumer mobile devices. Our system firstly uses a morphable model and semantic segmentation of facial parts to achieve robust self-calibration. We then capture fine-scale surface details using a patch-based Shape from Shading (SfS) approach. We pre-compute the patch-wise constant Moore–Penrose inverse matrix of the resulting linear system to achieve real-time performance. Our method achieves high interactive frame-rates and experiments show that our new approach is capable of reconstructing high-fidelity geometry with corresponding results to off-line techniques. We illustrate this through comparisons with off-line and on-line related works, and include demonstrations of novel face detail shader effects processing.

  • Date:

    17 November 2020

  • Publication Status:

    Published

  • Publisher

    ACM

  • DOI:

    10.1145/3410700.3425429

  • Cross Ref:

    10.1145/3410700.3425429

  • Funders:

    The Walt Disney Company Ltd

Citation

Casas, L., Li, Y., & Mitchell, K. (2020). FaceMagic: Real-time Facial Detail Effects on Mobile. In SA '20: SIGGRAPH Asia 2020 Technical Communications. , (1-4). https://doi.org/10.1145/3410700.3425429

Authors

Keywords

Augmented Reality

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