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46 results

A software tool for evaluating navigation.

Conference Proceeding
McCall, R., & Benyon, D. (1997)
A software tool for evaluating navigation. In Proceedings of WebNet World Conference on the WWW and Internet 1999, 1723
Traditional methods of usability evaluation ignore some aspects related to navigation. In contrast the navigation in information space paradigm sees the user as situated withi...

PhotoPal: companionship, sharing and the digital echo.

Conference Proceeding
Mival, O., O'Keefe, B., Bradley, J., Roa-Seiler, N., & Benyon, D. (2008)
PhotoPal: companionship, sharing and the digital echo. In Proceedings of CHI Collocated Social Practices Surrounding Photos Workshop
This short paper introduces the research of the 14 partner, EU Framework 6 project, COMPANIONS. It focuses on the development of PhotoPal, a multimodal system harnessing the c...

The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Designing blended spaces: historical echoes, testing a framework for digital tourism.

Journal Article
Ayan, S., & Benyon, D. (2014)
Designing blended spaces: historical echoes, testing a framework for digital tourism. International Journal of Architectonic, Spatial, and Environmental Design, 7(2), 1-12
This work relates heavily to blended space theory and the trajectories approach previously done in this field. Imaz and Benyon have introduced the ideas of conceptual blending...

Wizard of Oz experiments for Companions.

Conference Proceeding
Bradley, J., Mival, O., & Benyon, D. (2009)
Wizard of Oz experiments for Companions. In Proceedings British HCI 2009, (313-317
Wizard of Oz experiments allow designers and developers to see the reactions of people as they interact with to-bedeveloped technologies. At the Centre for Interaction Design ...

Responsive environments, place and presence.

Journal Article
McCall, R., O'Neill, S., Carroll, F., Benyon, D., & Smyth, M. (2005)
Responsive environments, place and presence. PsychNology journal, 3, 34-74
This paper examines the effect that changing arena (i.e. an immersive CAVE or head mounted display) and adding an augmented barrier has on the sense of place and presence in t...

Adaptive systems: from intelligent tutoring to autonomous agents

Journal Article
Benyon, D., & Murray, D. (1993)
Adaptive systems: from intelligent tutoring to autonomous agents. Knowledge-Based Systems, 6(4), 197-219. https://doi.org/10.1016/0950-7051%2893%2990012-i
Computer systems which can automatically alter aspects of their functionality or interface to suit the needs of individuals or groups of users have appeared over the years in ...

A Blended Space for Heritage Storytelling.

Conference Proceeding
O'Keefe, B., Benyon, D., Chandwani, G., & Menon, M. (2014)
A Blended Space for Heritage Storytelling. https://doi.org/10.14236/ewic/hci2014.10
This paper explores the role of Blending Theory, as a framework, to aid in design decisions while deploying mobile experiences for heritage storytelling. Blending Theory provi...

EniSpace: Evaluating Navigation in Information Space

Conference Proceeding
McCall, R., & Benyon, D. (1998)
EniSpace: Evaluating Navigation in Information Space. In P. De Bra, & J. J. Leggett (Eds.), Proceedings of WebNet World Conference on the WWW and Internet 1999, 1344-1345
Traditional methods of evaluating usability such as heuristic evaluation and cognitive walkthrough do not address all issues relating to navigation. This is despite the fact t...

Adaptive systems: A solution to usability problems

Journal Article
Benyon, D. (1993)
Adaptive systems: A solution to usability problems. User Modeling and User-Adapted Interaction, 3(1), 65-87. https://doi.org/10.1007/bf01099425
Improving the usability of computer systems is perhaps the most important goal of human-computer interaction research. Current approaches to usability engineering tend to focu...