15 results

Creative Informatics Guide for Online Events

Working Paper
Elsden, C., Chan, K., Erskine, P., Helgason, I., Lechelt, S., Osborne, N., …Speed, C. (2020)
Creative Informatics Guide for Online Events
Creative Informatics is a research and development programme based in Edinburgh, which aims to bring the city’s world-class creative industries and tech sector together. We ar...

Culture & biometrics: regional differences in the perception of biometric authentication technologies

Journal Article
Riley, C. W., Buckner, K., Johnson, G., & Benyon, D. (2009)
Culture & biometrics: regional differences in the perception of biometric authentication technologies. AI & society, 24, 295-306. https://doi.org/10.1007/s00146-009-0218-1
Previous research has identified user concerns about biometric authentication technology, but most of this research has been conducted in European contexts. There is a lack of...

My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts.

Conference Proceeding
Turner, P., & Turner, S. (2011)
My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts. In ECCE '11 Proceedings of the 29th Annual European Conference on Cognitive Ergonomics (149-156). https://doi.org/10.1145/2074712.2074742
Motivation -- to explore the nature and dimensions of attachment to digital and non-digital artefacts and explicate any differences in emotional attachment between digital and...

Plugging the Data Gap: Freelance Workers in the Creative Industries

Other
Panneels, I., Terras, M., Jones, C., Helgason, I., & Komorowski, M. (2021)
Plugging the Data Gap: Freelance Workers in the Creative Industries. https://www.pec.ac.uk/blog/plugging-the-data-gap-freelance-and-self-employed-workers-in-the-creative-industries
The lack of data on the self-employed and freelance workforce is a particularly severe problem for the creative industries, which are disproportionately made up of freelancers...

DIY Community WiFi Networks: Insights on Participatory Design

Conference Proceeding
Smyth, M., & Helgason, I. (2019)
DIY Community WiFi Networks: Insights on Participatory Design. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3290607.3313073
This paper presents a first version of a set of insights developed collaboratively by researchers during a three-year participatory design project spread across four European ...

The value of mass-digitised cultural heritage content in creative contexts

Journal Article
Coleman, S., Terras, M., Thornton, P., Smyth, M., Schafer, B., Drost, S., …Speed, C. (2021)
The value of mass-digitised cultural heritage content in creative contexts. Big Data and Society, 8(1), https://doi.org/10.1177/20539517211006165
How can digitised assets of Galleries, Libraries, Archives and Museums be reused to unlock new value? What are the implications of viewing large-scale cultural heritage data a...

Workshop on engaging the human-computer interaction community with public policymaking internationally.

Conference Proceeding
Lazar, J., Barbosa, S., Gulliksen, J., McEwan, T., Normand, L. M., Palanque, P., …Wulf, V. (2013)
Workshop on engaging the human-computer interaction community with public policymaking internationally. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), 3279-3282. https://doi.org/10.1145/2468356.2479666
There is an increasing interest in the intersection of human-computer interaction and public policy. This day-long workshop will examine successes and challenges related to pu...

Place and technology in the home.

Journal Article
Baillie, L., & Benyon, D. (2007)
Place and technology in the home. Computer Supported Cooperative Work, 17, 227-256. https://doi.org/10.1007/s10606-007-9063-2
The home is a complex environment, designed for general use but shaped by individual needs and desires. It is a place often shared by several people with different demands and...

UrbanixD: designing human interactions in the networked city

Conference Proceeding
Smyth, M., Helgason, I., Brynskov, M., Mitrovic, I., & Zaffiro, G. (2013)
UrbanixD: designing human interactions in the networked city. In Proceeding CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), (2533-2536). https://doi.org/10.1145/2468356.2468823
Interaction Design, in an urban context, is an increasingly important field of research. City populations are currently in a state of rapid flux. Conurbations are fast becomin...

Digitally enabled.

Journal Article
McEwan, T. (2010)
Digitally enabled. ITNOW. 52, 8-9. doi:10.1093/itnow/bwq207. ISSN 1746-5702
Everyone has usability issues with mobile technology, so what is good practice for accessibility?
9 results

Walks & Waterfalls Innovation Voucher

2018 - 2018
Walks and Waterfalls is a multi-channel interactive project intended to design and roadmap a blended experience between a fine art photography book, a mobile augmented reality app and physical locatio...
Funder: Scottish Funding Council | Value: £5,000

Let's Play Wester Hailes: Community Produced Video Games of Edinburgh

2021 - 2022
This project aims to engage children and young people with the computer games industry. Working with WHALE Arts we will build games and upload them onto bespoke arcade machines. The games created wi...
Funder: Royal Academy of Engineering | Value: £25,708

Youth School: Donor and Beneficiary Interactions "Funding Lab"

2014 - 2015
User Experience report detailing system technology, persona's, scenarios, wire-frame and recommendations for future work. Partial on-line prototype developed utilising HTML5, CSS3 and JavaScript.Partn...
Funder: Scottish Funding Council | Value: £5,000

UrbanIxD

2013 - 2014
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Funder: European Commission | Value: £297,920

Festival UK 2022

2020 - 2021
This is an application for a funded R&D process to develop a bid for Festival 2022. Festival UK* 2022 will be ten open, original, optimistic, large-scale and extraordinary acts of public engagement t...
Funder: The Department for Digital, Culture, Media and Sport | Value: £4,800

Creative Coin

2021 - 2022
This project uses data and technology to design a “Creative Coin”, an alternative currency as a method for exploring the contributory value of the Creative Industries to a Circular Economy.
Funder: Arts & Humanities Research Council | Value: £5,380

What Do Dovecot Weavers Do All Day?

2016 - 2016
Dovecot and the ENU team are exploring innovative digital solution for visitors to experience the work of weavers without disturbing the concentrated work required for tapestry weaving. With the creat...
Funder: Scottish Funding Council | Value: £4,524

Visit_University

2014 - 2014
Due to a change in business focus by the client, some anticipated material was not available to the university and so the project was shortened (by 30%) and realigned. A Report was delivered containin...
Funder: Scottish Funding Council | Value: £2,583

Trucomment

2013 - 2014
A report for a start-up company on the categories of potential customers, their requirements and expectations, and a rationale for development priorities to ensure maximum commercialisation and moneti...
Funder: Scottish Funding Council | Value: £4,950