20 results

Permaculture as a foundation for sustainable interaction design and UX

Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...

Sustainable HCI: Blending permaculture and user-experience

Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...

An ethnographical orientated study of designers in a collaborative design project.

Conference Proceeding
Joel, S., Smyth, M., & Rodgers, P. (2004)
An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.

Space, place and interface

Presentation / Conference
Smyth, M. (1999, January)
Space, place and interface. Paper presented at Acradia Workshop
No abstract available.

Designing and evaluating a user interface for a home convergence technology.

Conference Proceeding
Baillie, L., & Benyon, D. (1999)
Designing and evaluating a user interface for a home convergence technology. In A. Sloan, & F. V. Rijn (Eds.), Home Informatics and Telematics - Information, Technology and Society, HOIT 2000 Proceedings, Volume 2, 101-110

Critical Issues in User Interface Systems Engineering

Book
D. Benyon, & P. Palanque (Eds.), (1996)
Critical Issues in User Interface Systems Engineering. https://doi.org/10.1007/978-1-4471-1001-9
This book developed from an IFIP workshop which brought together methods and architecture researchers in Human Computer Interaction and Software Engineering. To an extent this...

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday.

Conference Proceeding
Kettley, S., & Smyth, M. (2007)
Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 2006, 17-22. https://doi.org/10.1007/978-1-84628-664-3
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like n...

Multi-user motion matching interaction for interactive television using Smartwatches.

Presentation / Conference
Verweij, D., Khan, V., Esteves, A., & Bakker, S. (2017, June)
Multi-user motion matching interaction for interactive television using Smartwatches. Poster presented at Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video - TVX '17 Adjunct, Hilversum, The Netherlands
Motion matching input, following continuously moving targets by performing bodily movements, offers new interaction possibilities in multiple domains. Unlike optical motion ma...

Orbits: enabling gaze interaction in smart watches using moving targets

Conference Proceeding
Esteves, A., Velloso, E., Bulling, A., & Gellersen, H. (2015)
Orbits: enabling gaze interaction in smart watches using moving targets. In UbiComp/ISWC'15 Adjunct Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computerhttps://doi.org/10.1145/2800835.2800942
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the reduced size of smart watch displays and the hands-free nature of convention...

On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects

Conference Proceeding
Oakley, I., & Esteves, A. (2013)
On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects. In 2013 International Symposium on Ubiquitous Virtual Reality (ISUVR)https://doi.org/10.1109/isuvr.2013.12
The smart, augmented objects that appear in systems that support tangible interaction have a dual life. While they can exhibit complex digital behaviors in the technological c...