10 results

Designing blended spaces: historical echoes, testing a framework for digital tourism.

Journal Article
Ayan, S., & Benyon, D. (2014)
Designing blended spaces: historical echoes, testing a framework for digital tourism. International Journal of Architectonic, Spatial, and Environmental Design, 7(2), 1-12
This work relates heavily to blended space theory and the trajectories approach previously done in this field. Imaz and Benyon have introduced the ideas of conceptual blending...

Adaptive systems: from intelligent tutoring to autonomous agents

Journal Article
Benyon, D., & Murray, D. (1993)
Adaptive systems: from intelligent tutoring to autonomous agents. Knowledge-Based Systems, 6(4), 197-219. https://doi.org/10.1016/0950-7051%2893%2990012-i
Computer systems which can automatically alter aspects of their functionality or interface to suit the needs of individuals or groups of users have appeared over the years in ...

Adaptive systems: A solution to usability problems

Journal Article
Benyon, D. (1993)
Adaptive systems: A solution to usability problems. User Modeling and User-Adapted Interaction, 3(1), 65-87. https://doi.org/10.1007/bf01099425
Improving the usability of computer systems is perhaps the most important goal of human-computer interaction research. Current approaches to usability engineering tend to focu...

Designing with blends: Conceptual foundations of human-computer interaction and software engineering methods.

Book
Imaz, M., & Benyon, D. (2007)
Designing with blends: Conceptual foundations of human-computer interaction and software engineering methods. MIT Press
This work talks about how recent research in cognitive science offers new ways to understand the interaction of people and computers and develops a new literacy for well-infor...

Evaluating human-machine conversation for appropriateness.

Conference Proceeding
Webb, N., Benyon, D., Hansen, P., & Mival, O. (2010)
Evaluating human-machine conversation for appropriateness. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10), 84-91
Evaluation of complex, collaborative dialogue systems is a difficult task.Traditionally, developers have relied upon subjective feedback from the user,and parametrisation over...

Personification technologies: developing artificial companions for older people.

Conference Proceeding
Mival, O., Cringean, S., & Benyon, D. (2004)
Personification technologies: developing artificial companions for older people. In CHI 2004 conference proceedings : Connect
This paper reports on the work of the UTOPIA project, a consortium of four Scottish universities concerned with technology issues for older people, focusing specifically on ar...

Scenarios for Companions.

Conference Proceeding
Benyon, D. & Mival, O. (2007)
Scenarios for Companions. In Austrian Artificial Intelligence Workshop, Vienna, September 2008, 1-38
This paper is concerned with understanding the needs ofCompanion owners (the people formerly known as ‘users’) and in how thoserequirements can be represented, with the whole ...

A Functional Model of Interacting Systems: A Semiotic Approach

Book Chapter
Benyon, D. (1994)
A Functional Model of Interacting Systems: A Semiotic Approach. In J. Connolly, & E. Edmonds (Eds.), CSCW and Artificial Intelligence; Computer Supported Cooperative Work, 105-125. Springer Verlag. https://doi.org/10.1007/978-1-4471-2035-3_8
Recent developments in Human-Computer Interaction (HCI), Computer Supported Cooperative Work (CSCW) and Distributed Artificial Intelligence (DAI) share a common problem: commu...

Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation.

Conference Proceeding
Webb, N., Benyon, D., Bradley, J., Hansen, P. & Mival, O. (2010)
Wizard of Oz Experiments for a companion dialogue system: eliciting companionable conversation. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10)ISBN 2-9517408-6-7
Working within the EU funded COMPANIONS program, we report recent work with a Wizard of Oz (WoZ) dialogue collection system. COMPANION systems require complex models of dialog...

Location as interaction: designing blended spaces for digital tourism.

Conference Proceeding
Benyon, D., Mival, O., Ayan, S., O'Keefe, B. & Mokey, S. (2011)
Location as interaction: designing blended spaces for digital tourism. In HCI TOCH