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438 results

Viewing speech in action: speech articulation videos in the public domain that demonstrate the sounds of the International Phonetic Alphabet (IPA)

Journal Article
Nakai, S., Beavan, D., Lawson, E., Leplâtre, G., Scobbie, J. M., & Stuart-Smith, J. (2016)
Viewing speech in action: speech articulation videos in the public domain that demonstrate the sounds of the International Phonetic Alphabet (IPA). Innovation in Language Learning and Teaching, 1-9. https://doi.org/10.1080/17501229.2016.1165230
In this article, we introduce recently released, publicly available resources, which allow users to watch videos of hidden articulators (e.g. the tongue) during the production...

A critical analysis of e-government evaluation models at national and local municipal levels

Journal Article
Zahran, D. I., Al-Nuaim, H. A., Rutter, M. J., & Benyon, D. (2015)
A critical analysis of e-government evaluation models at national and local municipal levels. Electronic Journal of e-Government, 13, 28-42
The importance of e-government models lies in their offering a basis to measure and guide e-government. There is still no agreement on how to assess a government online. Most ...

Challenges and opportunities in transforming laser system industry to deliver integrated product and service offers

Conference Proceeding
Vasantha, G., Roy, R., & Corney, J. (2014)
Challenges and opportunities in transforming laser system industry to deliver integrated product and service offers. In H. Afsarmanesh, & L. M. Camarinha-Matos (Eds.), Collaborative Systems for Smart Networked Environments, 127-134. https://doi.org/10.1007/978-3-662-44745-1_12
Laser system industry is a complex network entity that includes laser component manufacturer, laser manufacturer, system integrator, laser job shop, laser process developer an...

Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research

Conference Proceeding
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...

The impact of cultural aspects on the design process

Conference Proceeding
Felgen, L., Grieb, J., Lindemann, U., Pulm, U., Chakrabati, A., & Vijaykumar, G. (2004)
The impact of cultural aspects on the design process. In D. Marjanović (Ed.), DS 32: Proceedings of DESIGN 2004, the 8th International Design Conference. , (1475-1480
Due to increasing globalisation, the development of products is no longer restricted to one place, it is more and more characterised by distributed design teams, who work in d...

Finding middle ground? Multi-objective Natural Language Generation from time-series data

Conference Proceeding
Gkatzia, D., Hastie, H., & Lemon, O. (2014)
Finding middle ground? Multi-objective Natural Language Generation from time-series data. In Proceedings of the 14th Conference of the European Chapter of the Association for Computational Linguistics, volume 2: Short Papers. https://doi.org/10.3115/v1/e14-4041
A Natural Language Generation (NLG) system is able to generate text from nonlinguistic data, ideally personalising the content to a user’s specific needs. In some cases, howev...

Making and Unfinishedness: Designing Toolkits for Negotiation

Journal Article
Smyth, M., & Helgason, I. (2017)
Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899
The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovat...

A novel hybrid intelligence approach for 2D packing through internet crowdsourcing

Conference Proceeding
Agrawal, A., Yadav, P., Upadhyay, C. K., Corney, J. R., Vasantha, G. A., Jagadeesan, A., & Lynn, A. (2015)
A novel hybrid intelligence approach for 2D packing through internet crowdsourcing. In Technological Innovation in ICT for Agriculture and Rural Development (TIAR), 2015 IEEE, 33-39. https://doi.org/10.1109/TIAR.2015.7358527
Packing problems on its current state are being utilized for wide area of industrial applications. The aim of present research is to create and implement an intelligent system...

The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Designing blended spaces: historical echoes, testing a framework for digital tourism.

Journal Article
Ayan, S., & Benyon, D. (2014)
Designing blended spaces: historical echoes, testing a framework for digital tourism. International Journal of Architectonic, Spatial, and Environmental Design, 7(2), 1-12
This work relates heavily to blended space theory and the trajectories approach previously done in this field. Imaz and Benyon have introduced the ideas of conceptual blending...

Date


59 results

The Invisible Modality: Developing Gaze Input Techniques for the Internet-of-Things

2016 - 2017
The Internet of Things (IoT), a network of physical objects that can communicate, sense and act in the world, is rapidly expanding and is expected to account for nine billion of inter-connected device...
Funder: Carnegie Trust for the Universities of Scotland | Value: £7,454

KTP Soluis Group Ltd

2015 - 2017
To explore, understand and develop intuitive interaction technologies for simultaneous multi-user collaborative experiences in immersive digital domes
Funder: Innovate UK | Value: £169,286

Festival UK 2022

2020 - 2021
This is an application for a funded R&D process to develop a bid for Festival 2022. Festival UK* 2022 will be ten open, original, optimistic, large-scale and extraordinary acts of public engagement t...
Funder: The Department for Digital, Culture, Media and Sport | Value: £4,800

Creative Coin

2021 - 2022
This project uses data and technology to design a “Creative Coin”, an alternative currency as a method for exploring the contributory value of the Creative Industries to a Circular Economy.
Funder: Arts & Humanities Research Council | Value: £5,380

BENOGO: Being There without going

2002 - 2005
Aim The project will investigate and further develop novel synthetic image rendering technologies into an innovative mediation system (a Virtual Environment) that provides close-to photo-realistic 3D ...
Funder: European Commission | Value: £300,932

What Do Dovecot Weavers Do All Day?

2016 - 2016
Dovecot and the ENU team are exploring innovative digital solution for visitors to experience the work of weavers without disturbing the concentrated work required for tapestry weaving. With the creat...
Funder: Scottish Funding Council | Value: £4,524

Ensemble

2006 - 2007
Ensemble is an interactive suite of jewellery to be experienced by up to ten people within a gallery environment, which provides an alternative, ambigious style of interaction in wearable computing. I...
Funder: Arts & Humanities Research Council | Value: £39,240

Intelligent Interfaces Special Interest Group

1993 - 2003
Funder: The Open University | Value: £7,611

Dig Ltd TCS

2001 - 2003
To establish a user-centred design and development process to obtain an optimum level of usability across the product range.
Funder: Innovate UK | Value: £80,000

Convivio Summer School

2005 - 2006
Convivio Summer School is a EU Framework Programmes project funded by EU
Funder: European Commission | Value: £30,000

Date


16 results
19 results

Tom Flint to demonstrate VR application at The National Gallery London

28 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

4 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

31 March 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.

Dr Oli Mival invited to speak at Innovate Robotics event hosted by VisitScotland

16 February 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...

Augusto presented a demo of his work at the SICSA DEMOfest'16

11 November 2016
SICSA DEMOfest is the annual technology showcase of leading Informatics and Computer Science research from Scottish Universities and it creates an environment for industry partners and academics to co...

Augusto was invited by Prsma to join Lisbon's Web Summit'16

7 November 2016
Augusto joined 53,056 tech CEOs, founders, startups, investors and political leaders driving change across the world in Lisbon for the Web Summit. Over 2,000 of the world’s leading media attended. Tog...

Augusto was awarded a Carnegie Research Incentive Grant

27 June 2016
Augusto was awarded a Carnegie Research Incentive Grant

RBS commission Dr Oli Mival to review their UX activities & methods

14 June 2016
RBS commission Dr Oli Mival to review their UX activities & methods.

The Jupiter Artland Minecraft Experience

3 April 2016
A virtual version of Jupiter Artland in Minecraft was launched at Edinburgh International Science Festival.