8 results

Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research

Conference Proceeding
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...

The use of design activity for research into Computer Supported Co-operative Work (CSCW)

Conference Proceeding
Garner, S. W., Scrivener, S. A. R., Clarke, A. A., Clark, S., Connolly, J. H., Palmen, H., …Smyth, M. G. (1990)
The use of design activity for research into Computer Supported Co-operative Work (CSCW). In J. Smith (Ed.), DATER 91, 84-96
This paper describes current research at Loughborough University in the field of Computer Supported Co-operative Working (CSCW). The project, which is funded by the Informatio...

The role of metaphor at the human computer interface.

Conference Proceeding
Smyth, M., & Knott, R. P. (1993)
The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together, 287-291
Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in t...

Visual-narrative and virtual reality.

Conference Proceeding
Carroll, F., Smyth, M., & Dryden, L. (2004)
Visual-narrative and virtual reality. In R. E. Griffin, S. B. Chandler, & B. D. Cowden (Eds.), Visual Literacy and Development: An African Experience - Selected readings of the IVLA Annual Conference
This paper explores the relationship between the image and the narrative in virtual reality (VR) environments. It addresses three main issues; how we engage in images, how the...

An ethnographical orientated study of designers in a collaborative design project.

Conference Proceeding
Joel, S., Smyth, M., & Rodgers, P. (2004)
An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.

Space, place and interface

Presentation / Conference
Smyth, M. (1999, January)
Space, place and interface. Paper presented at Acradia Workshop
No abstract available.

Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday.

Conference Proceeding
Kettley, S., & Smyth, M. (2007)
Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 2006, 17-22. https://doi.org/10.1007/978-1-84628-664-3
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like n...

The tools designers use: what do they reveal about design thinking?

Conference Proceeding
Smyth, M. (1997)
The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development, 146-153
6 results

Adaptive video game sound based on inherent skill level utilising selective attention

2022 - 2025
In video games, selective attention can be utilised to increase a player’s engagement by adapting the sound design ...
Mr. Ethan Robson | Director of Studies: Dr Iain McGregor | Second Supervisor: Dr Balandino Di Donato

Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum

2015 - 2019
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
Dr John McGowan | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Iain McGregor

Complex pleasures: designing optional interactions for public spaces

2008 - 2017
This research will investigate the nature of interactions between people and experience-oriented technologies such as new-media artw...
Dr Ingi Helgason | Director of Studies: Dr Michael Smyth

Soundscape mapping: comparing listening experiences

0 - 2011
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
Dr Iain McGregor | Director of Studies: Prof David Benyon | Second Supervisor: Dr Phil Turner

Getting stuck and getting help: How children access support when using technology

2015 - date
Ms Fiona Stewart | Director of Studies: Dr Tom Flint | Second Supervisor: Dr Gemma Webster

1994 - 1997
Prof Kenny Mitchell | Director of Studies: Prof Jessie Kennedy | Second Supervisor: Peter Barclay