16 results

Has the collective experience of the pandemic reset our relationship with the future?

Working Paper
Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?

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Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?
The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided...

Data-Driven Innovation for Sustainable Creative Practice

Conference Proceeding
Lechelt, S., Panneels, I., & Helgason, I. (in press)
Data-Driven Innovation for Sustainable Creative Practice. In Proceedings of the 35th International BCS Human Computer Interaction Conference
Lechelt, S, Panneels, I & Helgason, I. 2022, Data-Driven Innovation for Sustainable Creative Practice. in Proceedings of the 35th International BCS Human Computer Interaction ...

Endangered Sounds

Digital Artefact
McGregor, I., Baker, N., Fanshawe, S., Jarvis, R., Sweet, R., White, P., …Maunder, M. (2007)
Endangered Sounds. [Radio Programme]
The melodramatic clang of the old style police car bell, the tranquil tick of a grandfather clock; the warm purr of the old dialling tone - all formerly familiar, all under th...

Speculative and Critical Design: approaches and influences in education

Journal Article
Helgason, I., Encinas, E., Mitrovic, I., & Smyth, M. (2022)
Speculative and Critical Design: approaches and influences in education. Interaction Design and Architecture(s) IxDetA, 5-7. https://doi.org/10.55612/s-5002-051-001psi
As guest editors of this special edition we are delighted to present this selection of papers responding to our call about Speculative and Critical Design in education. The re...

Has the collective experience of the pandemic reset our relationship with the future?

Journal Article
Smyth, M. (2022)
Has the collective experience of the pandemic reset our relationship with the future?. DOC - Design and Society, 1(1),
The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided...

Listening, Corporeality, Place and Presence

Book Chapter
Turner, S., McGregor, I., & Turner, P. (2009)
Listening, Corporeality, Place and Presence. In P. Turner, S. Turner, & E. Davenport (Eds.), Exploration of Space, Technology, and Spatiality: Interdisciplinary Perspectives (113-127). London: IGI Global. https://doi.org/10.4018/978-1-60566-020-2.ch009
This chapter considers the role of sound, and more specifically, listening, in creating a sense of presence (of "being there") in "places" recreated by virtual reality technol...

Jupiter Artland iOS App

Digital Artefact
Mival, O., Ammeloot, A., McGregor, I., & Benyon, D. (2014)
Jupiter Artland iOS App. [iOS app]
This free app can be used onsite or offsite to enhance the visitor experience and has film, audio, text and photographs providing an in-depth look at this private family colle...

Sound and the Internet of Things

Digital Artefact
McGregor, I. (2017)
Sound and the Internet of Things. [Blog]
Sound has enormous potential to enhance how we experience and interact with the connected everyday devices and appliances that make up the Internet of Things. Dr Iain McGrego...

Recorded performance as digital content: Perspectives from Fringe 2020

Book Chapter
Elsden, C., Yu, D., Piccio, B., Helgason, I., & Terras, M. (2021)
Recorded performance as digital content: Perspectives from Fringe 2020. In L. Bissell, & L. Weir (Eds.), Performance in a Pandemic. London: Routledge. https://doi.org/10.4324/9781003165644
Within days of performance venues being forced to close their doors in 2020, the National Theatre began broadcasting high-quality recordings of the best of London’s West End. ...

To uncover the secrets of exoplanets, try listening to them

Digital Artefact
Quinton, M., Benyon, D., & McGregor, I. (2016)
To uncover the secrets of exoplanets, try listening to them. [Website]
From rainfall patterns to share price performance, the usual way to analyse any data that shows something changing over a period of time is to put it into a graphic. Making da...
23 results

FI STAR

2013 - 2015
New ideas are on the way to make healthcare more accurate, more affordable and matching the needs of our changing societies. Demographic changes, progress in technology and in medicine offer options t...
Funder: European Commission | Value: £532,920

To develop an on-line learning course for refresher courses in the Licensed Trade

2015 - 2015
The aim of the  project led by Alistair Lawson of IIDI is  is to investigate the development of a visually stimulating, high quality interactive on-line learning package for refresher courses for the ...
Funder: Scottish Funding Council | Value: £5,000

Walks & Waterfalls Innovation Voucher

2018 - 2018
Walks and Waterfalls is a multi-channel interactive project intended to design and roadmap a blended experience between a fine art photography book, a mobile augmented reality app and physical locatio...
Funder: Scottish Funding Council | Value: £5,000

Smuggler's Trail

2014 - 2014
The aim of the project is to investigate the digital tourism strategy for Glenlivet and to outline a design for the smugglers trail
Funder: Scottish Funding Council | Value: £5,000

Peach

2006 - 2009
Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project a...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £100,000

QR technology and visitor experience

2011 - 2012
IIDI has been successful in obtaining funding for a new collaborative project with 21Nine Advertising & Design Ltd supported by the SFC Innovation Voucher Scheme.
Funder: Scottish Funding Council | Value: £4,873

MAZI - A DIY networking toolkit for location-based collective awareness

2016 - 2018
Do-It-Yourself networking refers to a conceptual approach to the use of low-cost hardware and wireless technology in deploying local communication networks that can operate independently from the Inte...
Funder: European Commission | Value: £188,751

Visitor feedback data capture for VisitArran

2014 - 2014
To understand and explore the feasibility of how Visit Arran can collect visitor feedback more efficiently and to reach a younger target audience.
Funder: Scottish Funding Council | Value: £5,000

ENSEMBLE Performing Together Apart: Enhancing Immersive Multi-Location Co-Performance in Real Time

2018 - 2018
The feeling of being immersed within a live performance by an ensemble of world class musicians can be a deeply engaging and highly valued cultural experience for audiences as well as for the performe...
Funder: Arts & Humanities Research Council | Value: £58,268

Youth School: Donor and Beneficiary Interactions "Funding Lab"

2014 - 2015
User Experience report detailing system technology, persona's, scenarios, wire-frame and recommendations for future work. Partial on-line prototype developed utilising HTML5, CSS3 and JavaScript.Partn...
Funder: Scottish Funding Council | Value: £5,000
13 results

Dr Tom Flint awarded prestigious R&D funding

16 November 2020
Dr Tom Flint from the School of Computing at Edinburgh Napier University has been named as a member of one of the groups in the funded R&D phase of Festival UK 2022.

MEmorial Project awarded prestigious residency

19 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Augusto Esteves will be delivering a seminar at the University of Bath

22 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT). Abstract: Motion matching is a...

Tom Flint to demonstrate VR application at The National Gallery London

28 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

4 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

31 March 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.

Dr Oli Mival invited to speak at Innovate Robotics event hosted by VisitScotland

16 February 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...

Augusto presented a demo of his work at the SICSA DEMOfest'16

11 November 2016
SICSA DEMOfest is the annual technology showcase of leading Informatics and Computer Science research from Scottish Universities and it creates an environment for industry partners and academics to co...