25 results

Date


People

Download Available

Dewey Decimal

267 results

An End-to-End Musical Instrument System That Translates Electromyogram Biosignals to Synthesized Sound

Journal Article
Tanaka, A., Visi, F., Di Donato, B., Klang, M., & Zbyszyński, M. (in press)
An End-to-End Musical Instrument System That Translates Electromyogram Biosignals to Synthesized Sound. Computer Music Journal, https://doi.org/10.1162/comj_a_00672
This article presents a custom system combining hardware and sortware that sense physiological signals of the performer's body resulting from muscle contraction and translates...

Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments

Conference Proceeding
Charisis, V., Khan, S., AlTarteer, S., & Lagoo, R. (in press)
Virtual Rehabilitation: XR Design for Senior Users in Immersive Exergame Environments.
The global ageing population presents significant challenges, with healthcare systems strained to meet the needs of an increasingly elderly demographic. Societies face issues ...

Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety

Conference Proceeding
Charissis, V. (in press)
Augmented Reality AI Co-Driver: Impact on Drivers Perceived Experience and Safety. In Proceedings of the International Display Workshops (IDW '23)
This project investigates the use of an AI codriver that could support the driver's decision-making process. The information is presented through AR HUD and audio. The evaluat...

Future Tense - The Challenge of Imagining Alternative Futures

Book Chapter
Smyth, M. (2023)
Future Tense - The Challenge of Imagining Alternative Futures. In Designing in Coexistence – Reflections on Systemic Change (77-88). Zagreb, Croatia: Croatian Architects’ Association
So why is it so difficult to imagine futures? Not the futures set in galaxies far far away, but the ones connected to the present that lie tantalisingly just beyond the horizo...

Proceedings of the 18th International Audio Mostly Conference

Conference Proceeding
(2023)
Proceedings of the 18th International Audio Mostly Conference. . https://doi.org/10.1145/3616195
Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its ...

Coast to Coast 2023

Book
Smyth, M., & Delaney, F. (2023)
Coast to Coast 2023. Edinburgh: Boom Saloon. https://doi.org/10.5281/zenodo.8099962
Through the Coast to Coast Project, Dr Michael Smyth Co-Director of Creative Informatics (https://creativeinformatics.org/) and Frank Delaney from Future Screens Northern Irel...

Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics

Conference Proceeding
Charissis, V., Khan, M. S., & Harrison, D. K. (2022)
Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics. In HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games (545-555). https://doi.org/10.1007/978-3-031-22131-6_40
The provision of services instead of the actual products is becoming a major area of interest for the products provision companies involved in the manufacturing, electronics a...

Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector?

Conference Proceeding
Khan, M. S., Charissis, V., & Harrison, D. K. (2022)
Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector?. In HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games (592-603). https://doi.org/10.1007/978-3-031-22131-6_44
The monetisation of the provision of consumer services rather than products is advantageous and leads to higher profit margins for the providing companies in comparison to the...

Sign in Human-Sound Interaction

Book Chapter
Di Donato, B. (2022)
Sign in Human-Sound Interaction. In J. L. Drever, & A. Hugill (Eds.), Aural Diversity (187-192). New York: Routledge. https://doi.org/10.4324/9781003183624-21
This chapter explores the concept of Human–Sound Interaction (HSI) in music performance in the context of Aural Diversity. HSI focuses on human factors in experiencing sound a...

Data-Driven Innovation for Sustainable Creative Practice

Conference Proceeding
Lechelt, S., Panneels, I., & Helgason, I. (in press)
Data-Driven Innovation for Sustainable Creative Practice. In Proceedings of the 35th International BCS Human Computer Interaction Conference
Lechelt, S, Panneels, I & Helgason, I. 2022, Data-Driven Innovation for Sustainable Creative Practice. in Proceedings of the 35th International BCS Human Computer Interaction ...

Date


40 results

ENSEMBLE Performing Together Apart: Enhancing Immersive Multi-Location Co-Performance in Real Time

2018 - 2018
The feeling of being immersed within a live performance by an ensemble of world class musicians can be a deeply engaging and highly valued cultural experience for audiences as well as for the performe...
Funder: Arts & Humanities Research Council | Value: £58,268

12 Closes Community Co-design Project, Phase 1

2016 - 2022
12 Closes is a 4 year project partnership with Edinburgh World Heritage to re-invigorate and redesign a series of the Royal Mile's pedestrian closes. The projects will be developed through a process o...
Funder: Edinburgh World Heritage | Value: £57,600

The Invisible Modality: Developing Gaze Input Techniques for the Internet-of-Things

2016 - 2017
The Internet of Things (IoT), a network of physical objects that can communicate, sense and act in the world, is rapidly expanding and is expected to account for nine billion of inter-connected device...
Funder: Carnegie Trust for the Universities of Scotland | Value: £7,454

Landscaping Digital Augmentation of the Royal Edinburgh Military Tattoo

2016 - 2016
I-POS produce an Intelligent Point of Sale application which runs on Apple iPad hardware for use in bars and restaurants. The application generates transaction based sales data and re-ordering data fr...
Funder: Scottish Funding Council | Value: £5,000

MAZI - A DIY networking toolkit for location-based collective awareness

2016 - 2018
Do-It-Yourself networking refers to a conceptual approach to the use of low-cost hardware and wireless technology in deploying local communication networks that can operate independently from the Inte...
Funder: European Commission | Value: £188,751

KTP Soluis Group Ltd

2015 - 2017
To explore, understand and develop intuitive interaction technologies for simultaneous multi-user collaborative experiences in immersive digital domes
Funder: Innovate UK | Value: £169,286

Weather Prediction - Motogoloco

2015 - 2015
The solution for the synchronisation issue was to include a simultaneous animation of the journey and the weather data. This provided an intuitive visualisation of two independent sets of data.
Funder: Scottish Funding Council | Value: £5,000

KTP Payfont Ltd

2015 - 2017
To create the ability in Payfont to research and deliver, using Universal Design principles and processes based on BS8878, the optimal secure user experience (UX) in secure transactions
Funder: Innovate UK | Value: £135,030

Citizen Bank

2015 - 2015
Citizen Bank is looking to work with the University to explore the potential of using technology as a mechanism to aid in community participation. This collaboration seeks to explore the technical req...
Funder: Scottish Funding Council | Value: £5,000

Soluis Dome User Interface

2015 - 2015
A digital dome is a large physical object that can fully immerse one or more users and present them digital material via rear projection onto the dome’s surface. Such a system presents unique and curr...
Funder: Scottish Funding Council | Value: £5,000

Date


Qualification level

18 results

A multidimensional sketching interface for visual interaction with corpus-based concatenative sound synthesis

2009 - 2016
The present research sought to investigate the correspondence between auditory and visual f...
Dr Augoustinos Tsiros | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Michael Smyth

Appropriating interaction

2009 - 2016
This investigation examines various methods for evaluating interactivity and engagement with technology. By using a static model, namely the interactive gallery at The Public...
Dr Tom Flint | Director of Studies: Dr Phil Turner | Second Supervisor: Dr Gregory Leplatre

Complex pleasures: designing optional interactions for public spaces

2008 - 2017
This research will investigate the nature of interactions between people and experience-oriented technologies such as new-media artw...
Dr Ingi Helgason | Director of Studies: Dr Michael Smyth

Interactive Visualisation Tools for Supporting Taxonomists Working Practice

2001 - 2006
The necessity for scientists and others to use consistent terminology has recently been regarded as fundamental to advancing ...
Dr Alan Cannon | Director of Studies: Prof Jessie Kennedy

In search of the cybermuse: Exploring the potential for, and obstacles to, the use of suport technologies in the creative process

1999 - 2006
Dr Oli Mival | Director of Studies: Dr Michael Smyth | Second Supervisor: Prof David Benyon

1994 - 1997
Prof Kenny Mitchell | Director of Studies: Prof Jessie Kennedy | Second Supervisor: Peter Barclay

Learning to cope with non-discretionary use of digital technologies

0 - 2016
The thesis describes an investigation into how people learn to cope with non-discretionary use of digital technologies. This includes...
Dr Emilia Sobolewska | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

Soundscape mapping: comparing listening experiences

0 - 2011
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
Dr Iain McGregor | Director of Studies: Prof David Benyon | Second Supervisor: Dr Phil Turner
16 results

Dr Tom Flint awarded prestigious R&D funding

16 November 2020
Dr Tom Flint from the School of Computing at Edinburgh Napier University has been named as a member of one of the groups in the funded R&D phase of Festival UK 2022.

MEmorial Project awarded prestigious residency

19 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Augusto Esteves will be delivering a seminar at the University of Bath

22 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT). Abstract: Motion matching is a...

WaveTrace awarded by Design United and the Dutch Design Week

20 October 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...

Augusto Esteves has been accepted as Fellow of the RSA

17 August 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...

Tom Flint to demonstrate VR application at The National Gallery London

28 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

4 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

31 March 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.